Difference between revisions of "War Mace"
(normalisation: http://www.uo.com/Publish-81-Notes, special moves: http://www.uo.com/article/Publish-8101) |
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| weight=17 | | weight=17 | ||
| physicaldamage=100 | | physicaldamage=100 | ||
− | | weapondamage= | + | | weapondamage=15 - 19 |
− | | weaponspeed= | + | | weaponspeed=3.75 |
| strengthrequirement=80 | | strengthrequirement=80 | ||
| onehandedweapon=yes | | onehandedweapon=yes | ||
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They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]]. | ||
− | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. | + | [[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. The [[Damage Increase]] Bonus can be removed to free up an [[Item Properties]] slot by using a [[Whetstone of Enervation]]. |
+ | |||
+ | [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon. | ||
+ | |||
+ | Items retain the color of the material from which they are made. Crafted (and not yet [[imbued]]) versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] and [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark. | ||
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{{Special Moves | {{Special Moves |
Latest revision as of 04:31, 8 September 2017
War Mace |
Weight: 17 Stones |
Physical Damage 100% |
Weapon Damage 15 - 19 |
Weapon Speed 3.75s |
Strength Requirement 80 |
One-Handed Weapon |
Skill Required: Mace Fighting |
Durability: 36 (min) - 48 (max) |
The War Mace is a One-Handed Weapon for Mace Fighting practitioners.
They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. The Damage Increase Bonus can be removed to free up an Item Properties slot by using a Whetstone of Enervation.
Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted (and not yet imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno and Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
Special Moves | ||
---|---|---|
Primary | Crushing Blow | |
Secondary | Mortal Strike |
Crafting
Skill required:
28.0 Blacksmithy
Components:
- 14 Ingots