Difference between revisions of "Frenzied Whirlwind"
BroomyBroom (Talk | contribs) m (updated what it dose and added info for pets.) |
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[[Image:Frenzied_whirlwind_icon.png|frame]] | [[Image:Frenzied_whirlwind_icon.png|frame]] | ||
− | The Frenzied Whirlwind [[Special Move]] was added during the [[Samurai Empire]] expansion. It deals damage | + | The Frenzied Whirlwind [[Special Move]] was added during the [[Samurai Empire]] expansion. It deals scaled damage based on [[Ninjitsu]]/[[Bushido]] skill levels within a two tile radius over 2 seconds. Applies a movement slow to its initial target if it is player. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated. |
* '''Mana Cost:''' 20 | * '''Mana Cost:''' 20 | ||
* Requires 50+ [[Bushido]] or [[Ninjitsu]] skill to use. | * Requires 50+ [[Bushido]] or [[Ninjitsu]] skill to use. | ||
− | * [[ | + | * if used by a [[Animal Training|trained pet]] it will not slow the movement of nearby enemies. |
==Primary Weapons== | ==Primary Weapons== | ||
Weapons with a primary ability of Frenzied Whirlwind require 70 or higher in the appropriate fighting skill. | Weapons with a primary ability of Frenzied Whirlwind require 70 or higher in the appropriate fighting skill. |
Latest revision as of 20:57, 26 April 2017
The Frenzied Whirlwind Special Move was added during the Samurai Empire expansion. It deals scaled damage based on Ninjitsu/Bushido skill levels within a two tile radius over 2 seconds. Applies a movement slow to its initial target if it is player. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
- Mana Cost: 20
- Requires 50+ Bushido or Ninjitsu skill to use.
- if used by a trained pet it will not slow the movement of nearby enemies.
Primary Weapons
Weapons with a primary ability of Frenzied Whirlwind require 70 or higher in the appropriate fighting skill.
Seconday Weapons
Weapons with a secondary ability of Frenzied Whirlwind require 90 or higher in the appropriate fighting skill.