Difference between revisions of "Parry Mage"
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m (some updates) |
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* '''[[Evaluating Intelligence]]''' - 120 | * '''[[Evaluating Intelligence]]''' - 120 | ||
* '''[[Resisting Spells]]''' - 120 | * '''[[Resisting Spells]]''' - 120 | ||
− | * '''[[Parrying]]''' - 120 | + | * '''[[Parrying]]''' - 120* |
* '''[[Alchemy]]''' - 100 | * '''[[Alchemy]]''' - 100 | ||
− | * '''[[Anatomy]]''' - | + | * '''[[Anatomy]]''' - 100 |
* '''[[Inscription]]''' - 100 | * '''[[Inscription]]''' - 100 | ||
− | + | ''* Note: need 80 Dexterity for Parrying to be fully effective'' | |
===Recommended Mastery=== | ===Recommended Mastery=== | ||
[to be added] | [to be added] | ||
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* '''Left Hand''' - [[Hephaestus]] shield | * '''Left Hand''' - [[Hephaestus]] shield | ||
* '''Right hand''' - None, leave open for potions | * '''Right hand''' - None, leave open for potions | ||
+ | * '''Head Slot''' - A [[Mark of the Travesty]] can help a lot by giving +20 skill points | ||
===Important Properties=== | ===Important Properties=== | ||
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* '''[[Lower Reagent Cost]]''' - ''100%'' - As with any skill requiring reagents. | * '''[[Lower Reagent Cost]]''' - ''100%'' - As with any skill requiring reagents. | ||
* '''[[Spell Damage Increase]]''' - ''30%'' - By only having one spell line, you can get up to 30% instead of the normal 15%. | * '''[[Spell Damage Increase]]''' - ''30%'' - By only having one spell line, you can get up to 30% instead of the normal 15%. | ||
− | * '''[[Mana Regeneration]]''' - '' | + | * '''[[Mana Regeneration]]''' - ''18-20'' - Fast mana regeneration is always good |
* '''[[Defense Chance Increase]]''' - ''45%'' - Forty-five is a required minimum, you should try to reach 70 to counter [[Hit Lower Defense]] attacks | * '''[[Defense Chance Increase]]''' - ''45%'' - Forty-five is a required minimum, you should try to reach 70 to counter [[Hit Lower Defense]] attacks | ||
* '''[[Lower Mana Cost]]''' - ''40%'' - Mana conservation means you can cast more spells over time | * '''[[Lower Mana Cost]]''' - ''40%'' - Mana conservation means you can cast more spells over time | ||
− | * '''[[Casting Focus]]''' - '' | + | * '''[[Casting Focus]]''' - ''12%'' - Even a small chance to prevent disruption is better than none at all |
− | * '''[[Damage Eater]]''' - '' | + | * '''[[Damage Eater]]''' - ''18%'' - converts a portion of damage dealt to you back to heath |
==Tactics== | ==Tactics== |
Latest revision as of 16:37, 5 February 2016
The Parry Mage is a popular template to engage in PvP combat.
Contents
Skills
The following skills makeup this template. The total skill points for each skill is the recommended value.
- Magery - 120
- Evaluating Intelligence - 120
- Resisting Spells - 120
- Parrying - 120*
- Alchemy - 100
- Anatomy - 100
- Inscription - 100
* Note: need 80 Dexterity for Parrying to be fully effective
Recommended Mastery
[to be added]
Equipment
To reach full effect, this template needs 780 skill points, thus requiring a suit that include +60 skill in items. Otherwise it needs a standard suit for mages focusing on items important for magic casting.
Recommended Items
- Left Hand - Hephaestus shield
- Right hand - None, leave open for potions
- Head Slot - A Mark of the Travesty can help a lot by giving +20 skill points
Important Properties
The following lists important item properties a suit for this template should focus on.
- Skill Bonuses - 60 - To reach full effect, this template needs 780 skill points, thus requiring a suit that include +60 skill in items.
- Lower Reagent Cost - 100% - As with any skill requiring reagents.
- Spell Damage Increase - 30% - By only having one spell line, you can get up to 30% instead of the normal 15%.
- Mana Regeneration - 18-20 - Fast mana regeneration is always good
- Defense Chance Increase - 45% - Forty-five is a required minimum, you should try to reach 70 to counter Hit Lower Defense attacks
- Lower Mana Cost - 40% - Mana conservation means you can cast more spells over time
- Casting Focus - 12% - Even a small chance to prevent disruption is better than none at all
- Damage Eater - 18% - converts a portion of damage dealt to you back to heath
Tactics
Cast Magic Arrow until you run out of mana on your opponent.
[to be completed]