Difference between revisions of "Disarm"
(Added paladin sword to Secondary ability - Weapons) |
m (→Seconday Weapons: Link fix) |
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Line 13: | Line 13: | ||
* [[Magic Wand]] | * [[Magic Wand]] | ||
* [[Paladin Sword]] | * [[Paladin Sword]] | ||
− | * [[ | + | * [[Pickaxe]] |
* [[Shepherd’s Crook]] | * [[Shepherd’s Crook]] | ||
* [[Skinning Knife]] | * [[Skinning Knife]] | ||
* [[War Fork]] | * [[War Fork]] | ||
+ | |||
==See Also== | ==See Also== | ||
* [[Special Moves]] | * [[Special Moves]] | ||
[[Category:Special Moves]] | [[Category:Special Moves]] |
Revision as of 08:41, 2 March 2008
The Disarm Special Move was added during the Age of Shadows expansion. This special move disarms an opponent, not allowing them to rearm themselves for a short amount of time. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
- Mana Cost: 25
- This special move is primarily used in PvP situations only as most NPCs are immune to its effects.
- Unlike other special moves Bare Handed Disarm does not require tactics.
Primary Weapons
Weapons with a primary ability of Disarm requires 70 or higher in the appropriate fighting skill.
- Bare Handed (thus making use of the wrestling skill).
Seconday Weapons
Weapons with a secondary ability of Disarm require 90 or higher in the appropriate fighting skill and Tactics.
- Butcher Knife
- Hatchet
- Mace
- Magic Wand
- Paladin Sword
- Pickaxe
- Shepherd’s Crook
- Skinning Knife
- War Fork