Difference between revisions of "Reactive Armor"

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{{Magery Spell
 
{{Magery Spell
|icon=Reactive_armor_icon.gif
 
 
|spellname=Reactive Armor
 
|spellname=Reactive Armor
|powerwords=Flam Sanct
+
|wordsofpower=Flam Sanct
|skill=0
+
|iconname=Reactive_armor_icon.gif
|mana=4
+
|manacost=4
 +
|minimumskill=0.0
 +
|castingdelay=0.5
 
|reagents=[[Garlic]], [[Spiders' Silk]], [[Sulphurous Ash]]
 
|reagents=[[Garlic]], [[Spiders' Silk]], [[Sulphurous Ash]]
|circle=1
 
|speed=0.5
 
 
|duration=Permanent
 
|duration=Permanent
|effect=The reactive armor spell increases the caster's physical resistance, while lowering the caster's elemental resistances. 15 + ([[Inscription]] / 20) Physcial bonus -5 Elemental The reactive armor spell has an indefinite duration, becoming active when cast, and deactivated when re-cast. Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again. (+20 physical -5 elemental at 100 Inscription)
+
|areaofeffect=Caster
 +
|magerycircle=First
 +
|description=The reactive armor spell increases the caster's physical resistance, while lowering the caster's elemental resistances. 15 + ([[Inscription]] / 20) Physcial bonus -5 Elemental The reactive armor spell has an indefinite duration, becoming active when cast, and deactivated when re-cast. Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again. (+20 physical -5 elemental at 100 Inscription)
 
}}
 
}}

Revision as of 14:32, 7 January 2008

Reactive Armor - Flam Sanct
Mana Cost 4 Reactive armor icon.gif
Minimum Skill 0.0
Delay (seconds) 0.5
Reagents Garlic, Spiders' Silk, Sulphurous Ash
Duration Permanent
Area of Effect Caster
Magery Circle First
Description The reactive armor spell increases the caster's physical resistance, while lowering the caster's elemental resistances. 15 + (Inscription / 20) Physcial bonus -5 Elemental The reactive armor spell has an indefinite duration, becoming active when cast, and deactivated when re-cast. Reactive Armor, Protection, and Magic Reflection will stay on—even after logging out, even after dying—until you “turn them off” by casting them again. (+20 physical -5 elemental at 100 Inscription)