Difference between revisions of "Wind"

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[[Image:Wind_entrance.jpg|frame]]
 
[[Image:Wind_entrance.jpg|frame]]
To enter Wind you must have over 70 [[Magery]] skill on your character.
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Wind is entered via a teleporter hidden in the mountains north of [[Britain]]. [[Character]]s and [[Pet]]s need over 70 [[Magery]] skill in order to be allowed through.
  
 
==General Facts==
 
==General Facts==

Revision as of 03:05, 29 April 2008

Wind entrance.jpg

Wind is entered via a teleporter hidden in the mountains north of Britain. Characters and Pets need over 70 Magery skill in order to be allowed through.

General Facts

  • Theme: City of Magic
  • Associated Virtue: None
  • Common Professions: Wizards, Mages, Oracles
  • Location: 64°30'N 2°40'E
  • Government (Trammel): Ruled by the Oracle
  • Government (Felucca): Ruled by the Oracle


Landmarks

Shops

Alchemists & Mages

Bakers & Butchers

Healers

Inns & Taverns

Provisioners

Tailors & Tanners

Weapon & Armor Shops

Other

See Also