Difference between revisions of "Fire Damage"

(New page: '''Fire Damage''' simply refers to the type of damage a weapon or spell can cause. In this instance, physical damage would be applied against an opponent’s same [[Resist...)
 
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'''Fire Damage''' simply refers to the [[Damage Types|type of damage]] a weapon or spell can cause. In this instance, physical damage would be applied against an opponent’s same [[Resistances|resistance]]. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other [[Damage Types]] as well.
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'''Fire Damage''' simply refers to the [[Damage Types|type of damage]] a weapon or spell can cause. In this instance, fire damage would be applied against an opponent’s same [[Resistances|resistance]]. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other [[Damage Types]] as well.
 
==See Also==
 
==See Also==
 
*[[Damage Types]]
 
*[[Damage Types]]

Revision as of 11:12, 21 January 2008

Fire Damage simply refers to the type of damage a weapon or spell can cause. In this instance, fire damage would be applied against an opponent’s same resistance. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other Damage Types as well.

See Also