Difference between revisions of "Wood"
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− | Using an [[Axe]], a [[Lumberjack]] can chop [[Log]]s, and produce wooden [[Board]]s. Beginning Lumberjacks will only be able to harvest [[Wood plain|plain wood]]. | + | Using an [[Axe]], a [[Lumberjacking|Lumberjack]] can chop [[Log]]s, and produce wooden [[Board]]s. Beginning Lumberjacks will only be able to harvest [[Wood plain|plain wood]]. |
===Making Boards from New Wood=== | ===Making Boards from New Wood=== | ||
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*See: [[Lumberjacking Resources]] for more info. | *See: [[Lumberjacking Resources]] for more info. | ||
− | [[Category:Resources]] | + | [[Category:Resources]][[Category:Wood]] |
Revision as of 18:37, 27 March 2008
Using an Axe, a Lumberjack can chop Logs, and produce wooden Boards. Beginning Lumberjacks will only be able to harvest plain wood.
Making Boards from New Wood
The new woods require high levels of the Carpentry to make boards. The skill required to make boards out of the logs is equal to the Lumberjacking skill required to find these logs, as listed on the Resources page.
Wood Types
Wood | Skill | Equipment | Total | Other | |||||
---|---|---|---|---|---|---|---|---|---|
Oak |
65 | Armor | 3 | 3 | 0 | 2 | 3 | 11 | 40 Luck |
Shield | 1 | 1 | 1 | 1 | 1 | 5 | |||
Weapon | 40 Luck, 5% Damage Increase | ||||||||
Ash |
80 | Armor | 4 | 2 | 4 | 1 | 6 | 17 | 20% Lower Requirements |
Shield | 3 | 3 | |||||||
Weapon | 10% Swing Speed Increase, 20% Lower Requirements | ||||||||
Yew |
95 | Armor | 6 | 3 | 3 | 0 | 3 | 15 | 1 Hit Point Regeneration |
Shield | 3 | 3 | |||||||
Weapon | 5% Hit Chance Increase, 10% Damage Increase | ||||||||
Bloodwood |
100 | Armor | 3 | 8 | 1 | 3 | 3 | 18 | 2 Hit Point Regeneration |
Shield | 3 | 3 | 40 Luck, 2 Hit Point Regeneration | ||||||
Weapon | 2 Hit Point Regeneration, 16% Hit Life Leech | ||||||||
Heartwood |
100 | Armor | 2 | 3 | 2 | 7 | 2 | 16 | Random Property (see note) |
Shield | 0 | ||||||||
Weapon | Random Property (see note) | ||||||||
Frostwood |
100 | Armor | 2 | 1 | 8 | 3 | 4 | 18 | |
Shield | 3 | 3 | Spell Channeling, -1 Faster Casting | ||||||
Weapon | 40% Cold Damage, 12% Damage Increase | ||||||||
Wood | Skill | Equipment | Total | Other |
The Heartwood random property is different for each type of equipment.
- Armor - Luck 40, Durability 50%, Lower Requirements 20%, Damage Increase 10%, Lower Weight 50%, Hit Chance Increase 5%, Mage Armor
- Shield - Dexterity Bonus 2, Strength Bonus 2, Physical Resist 5%, Reflect Physical Damage 5%, Self Repair 2, Cold Resist 3%, Spell Channeling
- Weapon - Luck 40, Durability 50%, Lower Requirements 20%, Swing Speed Increase 10%, Lower Weight 75%, Hit Chance Increase 5%, Hit Life Leech (variable), Luck 10
Resources
Once you reach 100 Skill ( GM ), you will on occasion also be able to obtain certain rare resources from trees.
- See: Lumberjacking Resources for more info.