Difference between revisions of "Desert Outpost (West)"

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[[Image:Desert outpost west radar map.jpg|frame|<b>A flower in the desert.</b>]]
 
[[Image:Desert outpost west radar map.jpg|frame|<b>A flower in the desert.</b>]]
The [[Desert Outpost (West)]] is a quasi-town on the [[Ilshenar]] [[facet]]. There is no [[Guard Zone]] and you can cast [[Energy Vortex|EV]]s within the walls of the compound. The [[NPC]] vendors cannot be harmed. And while there is no [[Bank]], there are several other services of interest:
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The [[Desert Outpost (West)]] is a quasi-town on the [[Ilshenar]] [[facet]]. There is no [[Guard Zone]] and you can cast [[Energy Vortex|EV]]s within the walls of the compound. The [[NPC]] vendors cannot be harmed. And while there is no [[Bank]], the [[Stable]] is a welcome feature this far from home. There are several other services of interest:
  
 
*'''Blacksmithy Shop''' (see the iron worker for purchases/training)
 
*'''Blacksmithy Shop''' (see the iron worker for purchases/training)

Revision as of 19:30, 18 February 2008


Desert Outpost (West)
First Seen: April 2001
Coordinates: 88°30'N 13°25'E
Facet: Ilshenar
A flower in the desert.

The Desert Outpost (West) is a quasi-town on the Ilshenar facet. There is no Guard Zone and you can cast EVs within the walls of the compound. The NPC vendors cannot be harmed. And while there is no Bank, the Stable is a welcome feature this far from home. There are several other services of interest:

  • Blacksmithy Shop (see the iron worker for purchases/training)
  • Stable (see the gypsy animal herder for pet-related things)
  • Magery Shop (see the fortune teller for reagents, etc)
  • Provisioner (see the gypsy maiden for bolts and arrows, etc)
  • Jeweler/Tinker (vagabond)

Notes

See Also

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