Difference between revisions of "Spell Channeling"
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− | [[Spell Channeling]] is an [[Item Properties|item property]] that allows [[Magery]] spells to be cast without unequipping the [[Right Hand Slot|Right]] and [[Left Hand Slot|Left Hand]] [[Equipment Slots|equipment slots]]. It is always accompanied by a [[Faster Casting| | + | [[Spell Channeling]] is an [[Item Properties|item property]] that allows [[Magery]] spells to be cast without unequipping the [[Right Hand Slot|Right]] and [[Left Hand Slot|Left Hand]] [[Equipment Slots|equipment slots]]. It is always accompanied by a [[Faster Casting|FCR]] penalty of -1 (which does not count as an additional property), though this may be cancelled out if the item has a FCR bonus as well (if you don't see a penalty/bonus, then your casting rate remains the same). |
For example, an item displaying spell channeling with a FCR of -1 has a single property. A spell channeling item seemingly without the penalty has at least two properties. Keep this in mind when crafting magic items. | For example, an item displaying spell channeling with a FCR of -1 has a single property. A spell channeling item seemingly without the penalty has at least two properties. Keep this in mind when crafting magic items. | ||
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+ | On the other hand, some artifacts grant a FCR bonus that seems to outweigh the penalty inflicted by the spell channeling property. For example, the [[Arcane Shield]] and [[Boomstick]] grant spell channeling as well as FCR+1. | ||
Spellbooks do not require spell channeling in order to stay equipped while casting. [[Wand]]s always have this property. | Spellbooks do not require spell channeling in order to stay equipped while casting. [[Wand]]s always have this property. |
Revision as of 18:08, 13 April 2008
Spell Channeling is an item property that allows Magery spells to be cast without unequipping the Right and Left Hand equipment slots. It is always accompanied by a FCR penalty of -1 (which does not count as an additional property), though this may be cancelled out if the item has a FCR bonus as well (if you don't see a penalty/bonus, then your casting rate remains the same).
For example, an item displaying spell channeling with a FCR of -1 has a single property. A spell channeling item seemingly without the penalty has at least two properties. Keep this in mind when crafting magic items.
On the other hand, some artifacts grant a FCR bonus that seems to outweigh the penalty inflicted by the spell channeling property. For example, the Arcane Shield and Boomstick grant spell channeling as well as FCR+1.
Spellbooks do not require spell channeling in order to stay equipped while casting. Wands always have this property.