Difference between revisions of "Elf"
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==See Also== | ==See Also== | ||
* [[Human]] | * [[Human]] | ||
− | + | * [[Mondain's Legacy]] | |
* [http://www.uo.com/uoml/elves.html Official Mondain's Legacy Website on Elves] | * [http://www.uo.com/uoml/elves.html Official Mondain's Legacy Website on Elves] |
Revision as of 16:12, 16 November 2006
Elves becomes the second playable race with the Mondain's Legacy expansion.
Contents
Quests
You can change races by completely in-game quests. They may be done an unlimited number of times.
- Elf to Human - Complete the trials of the Human Heritage Quest
- Human to Elf - Complete the trials of the Elven Heritage Quest
Racial Traits
Lore
The Elves have always been a part of Sosaria, tied inexplicably to the health of the world itself. The ancient tales and the bards that sing them are definite about that fact. Elven beauty is renowned, elven valor unsurpassed, and elven artistry dazzling in its brilliance. The songs tell us, so it must be true.
There are skeptics, of course. There always are those who do not believe and cannot afford to acknowledge mysteries in their lives.
But the stories are true. The Elves do exist and serve as the caretakers of Sosaria, linked directly to the world itself, their health tied directly to that of the land. Perhaps not quite as beautiful, valorous and brilliant as legend tells us, but real nonetheless.
Night Sight
Elves always have the effect of a full strength Night Sight spell.
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Infused with Magic
Elves have an increased energy resistance cap. Elven players must still increase their actual resistances through normal means (i.e. through equipment and magical effects).
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Knowledge of Nature
Elves receive an increase to their chance of acquiring special resources such as colored ore when mining or special boards when lumberjacking. |
Difficult to Track
Elves are more difficult to track than humans. |
Perception
Elves gain an increased chance to passively detect hidden monsters and enemies. |
Wisdom
Elves receive a bonus to their maximum mana.
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