Difference between revisions of "Stats"
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==Gaining== | ==Gaining== | ||
− | You can gain up to 15 stat points per day, one every 10 minutes. To gain in a stat use any skill. | + | You can gain up to 15 stat points per day, one every 10 minutes. To gain in a stat use any [[Skills|skill]]. |
==Stat Locks== | ==Stat Locks== | ||
On the [[Character Status Menu]], there are arrows or locks located next to each stat. These indicate whether a stat will go up, down, or not move at all. | On the [[Character Status Menu]], there are arrows or locks located next to each stat. These indicate whether a stat will go up, down, or not move at all. |
Revision as of 01:02, 30 December 2006
UO players have 3 statistics they rely on for their character.
- Strength - Determines how much can be carried, amount of melee damage, and number of Hit Points
- Dexterity - Determines Stamina and is important for skills such as Snooping and Parrying
- Intelligence - Determines the amount of Mana a player has and can affect skills such as Magery
Gaining
You can gain up to 15 stat points per day, one every 10 minutes. To gain in a stat use any skill.
Stat Locks
On the Character Status Menu, there are arrows or locks located next to each stat. These indicate whether a stat will go up, down, or not move at all.