Difference between revisions of "Base Damage"

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Taken from UO.com Playguide bestiary section:
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:''For character base damage, see [[Damage Calculations]].''
  
: "Base Damage is not the total amount of damage a creature can inflict on its foe; it merely shows the amount of damage it is capable of doing without taking into consideration the level of its skills and stats. Skills and stats ([[Strength]], [[Anatomy]], [[Tactics]], etc.) add bonuses to the base damage."
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[[Base Damage]] refers to the statistic shown on the Animal Lore gump of an animal or monster. According to the UO.com Playguide bestiary section:
  
Oddly enough, the more [[Strength]] a creature has, the higher it's base damage rating will climb.
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:"Base Damage is not the total amount of damage a creature can inflict on its foe; it merely shows the amount of damage it is capable of doing without taking into consideration the level of its skills and stats. Skills and stats ([[Strength]], [[Anatomy]], [[Tactics]], etc.) add bonuses to the base damage."
  
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Oddly enough, the more [[Strength]] a creature has, the higher it's base damage rating will climb.
  
 
==See Also==
 
==See Also==
* [[Damage Types]]
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*[[Damage Types]]

Revision as of 01:23, 21 May 2010

For character base damage, see Damage Calculations.

Base Damage refers to the statistic shown on the Animal Lore gump of an animal or monster. According to the UO.com Playguide bestiary section:

"Base Damage is not the total amount of damage a creature can inflict on its foe; it merely shows the amount of damage it is capable of doing without taking into consideration the level of its skills and stats. Skills and stats (Strength, Anatomy, Tactics, etc.) add bonuses to the base damage."

Oddly enough, the more Strength a creature has, the higher it's base damage rating will climb.

See Also