Difference between revisions of "Healing"
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Healing lets you restore hit points on yourself or other players by using [[Bandage]]s. When combined with the [[Anatomy]] skill, you will heal more and gain the abilities to cure [[Poison]] and [[Resurrect]] other players. | Healing lets you restore hit points on yourself or other players by using [[Bandage]]s. When combined with the [[Anatomy]] skill, you will heal more and gain the abilities to cure [[Poison]] and [[Resurrect]] other players. | ||
==Training== | ==Training== | ||
+ | You can train on yourself (except for resurrection), but healing another player trains faster. | ||
* '''0 - 30''': Train at NPC Healer | * '''0 - 30''': Train at NPC Healer | ||
* '''30 - 60''': Heal a damaged player | * '''30 - 60''': Heal a damaged player | ||
− | * '''60 - 80''': Cure a poisoned player | + | * '''60 - 80''': Cure a normal poisoned player, using a poison trap box is best |
* '''80 - 120''': Resurrect a dead player (they don't have to accept the resurrection) | * '''80 - 120''': Resurrect a dead player (they don't have to accept the resurrection) | ||
Revision as of 18:06, 19 February 2007
Contents
Healing lets you restore hit points on yourself or other players by using Bandages. When combined with the Anatomy skill, you will heal more and gain the abilities to cure Poison and Resurrect other players.
Training
You can train on yourself (except for resurrection), but healing another player trains faster.
- 0 - 30: Train at NPC Healer
- 30 - 60: Heal a damaged player
- 60 - 80: Cure a normal poisoned player, using a poison trap box is best
- 80 - 120: Resurrect a dead player (they don't have to accept the resurrection)
See Also
- Anatomy
- http://guide.uo.com/skill_17.html - Healing page on UO.com