Difference between revisions of "Guild: Hunters' Gathering"
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== Huntsmen == | == Huntsmen == | ||
Huntsmen are divided into six major clans, each with their individual Clan Leaders (promotions available): '''Archers''', '''Bards''', '''Dexers''', '''Gargoyles''', '''Mages''', and '''Tamers'''. We venture out to conquer dungeons, quests, and whatever crosses our way! | Huntsmen are divided into six major clans, each with their individual Clan Leaders (promotions available): '''Archers''', '''Bards''', '''Dexers''', '''Gargoyles''', '''Mages''', and '''Tamers'''. We venture out to conquer dungeons, quests, and whatever crosses our way! | ||
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== Tradesmen == | == Tradesmen == |
Revision as of 18:26, 30 June 2011
We are comprised of two basic powers.
Huntsmen & Tradesmen
Huntsmen
Huntsmen are divided into six major clans, each with their individual Clan Leaders (promotions available): Archers, Bards, Dexers, Gargoyles, Mages, and Tamers. We venture out to conquer dungeons, quests, and whatever crosses our way!
Tradesmen
Tradesmen are divided into three major clans, each with their individual Clan Leaders (promotions available): Crafters, Gatherers, and Shopkeepers. Tradesmen our the business of the guild. Be sure to keep in touch with our tradesmen as they yield a wealth of knowledge and valuables.
Updates will be made on a monthly basis.
--NitroNatro 18:58, 30 June 2011 (PDT)