Difference between revisions of "Guild: Hunters' Gathering"
NitroNatro (Talk | contribs) |
NitroNatro (Talk | contribs) |
||
Line 10: | Line 10: | ||
− | == | + | == Clan Leaders == |
− | Archers | + | Archers: TBD |
− | Bards | + | Bards: TBD |
− | Dexers | + | Dexers: TBD |
− | Gargoyles | + | Gargoyles: TBD |
− | Mages | + | Mages: TBD |
− | Tamers | + | Tamers: TBD |
− | Crafters | + | Crafters: Artisan |
− | Gatherers | + | Gatherers: TBD |
− | Shopkeepers | + | Shopkeepers: Broker |
Revision as of 05:46, 1 July 2011
We are comprised of two basic powers.
Huntsmen & Tradesmen
Huntsmen
Huntsmen are divided into six major clans, each with their individual Clan Leaders (promotions available): Archers, Bards, Dexers, Gargoyles, Mages, and Tamers. We venture out to conquer dungeons, quests, and whatever crosses our way!
Tradesmen
Tradesmen are divided into three major clans, each with their individual Clan Leaders (promotions available): Crafters, Gatherers, and Shopkeepers. Tradesmen our the business of the guild. Be sure to keep in touch with our tradesmen as they yield a wealth of knowledge and valuables.
Clan Leaders
Archers: TBD
Bards: TBD
Dexers: TBD
Gargoyles: TBD
Mages: TBD
Tamers: TBD
Crafters: Artisan
Gatherers: TBD
Shopkeepers: Broker
Updates will be made on a monthly basis. --NitroNatro 18:58, 30 June 2011 (PDT)