Difference between revisions of "Catskills:The Dark Tower"
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==Description== | ==Description== | ||
− | + | The Dark Tower is the central headquarters for members of the coven. It is also where our family entertains guests in a more private manner than that of the tavern or other more public buildings of the city. The Dark Tower is also a gateway to the underground system of dwellings for our sun-sensitive members that we refer to as "The Catacombs". This building features a common room made for entertainment, but also houses the offices where our Governors deal business as well as strategize on oppositions or territorial conquests. The second floor is also where our workers craft the goods that our members need. The third and fourth (roof) floors are the living quarters for the de Romanus family. | |
==Layout== | ==Layout== |
Revision as of 14:16, 1 September 2013
The Dark Tower
- Owner: The Children of Darkness
- Shard: Catskills
- Facet: Malas
- Coordinates: 32°20 N, 1°24 E
- Directions: The Dark Tower is located on the Malas facet, just west of the city of Umbra in the old abandoned orc fort right before you get to the Malas Mountain Pass.
- Type: Guild Headquarters of the Children of Darkness in Vamp's Lair
- Operational Status: Open to Guild Members Only
- Roleplay: Required
Description
The Dark Tower is the central headquarters for members of the coven. It is also where our family entertains guests in a more private manner than that of the tavern or other more public buildings of the city. The Dark Tower is also a gateway to the underground system of dwellings for our sun-sensitive members that we refer to as "The Catacombs". This building features a common room made for entertainment, but also houses the offices where our Governors deal business as well as strategize on oppositions or territorial conquests. The second floor is also where our workers craft the goods that our members need. The third and fourth (roof) floors are the living quarters for the de Romanus family.
Layout
1st Floor: The Common Room
This common room is made for entertaining guests. It features a large parlor area with a guest bathroom, a dining area, and a large kitchen. In the alcove by the dining area, there is a secret trap door that leads members of the coven to the underground system known as "The Catacombs".
2nd Floor: Governor's Office & Workspace
The second floor is for guild members. The Governor's Office is adjacent to the Strategy Room (which features world map on the wall and as well as a table top map). Next to that is the soulforge followed by the workspace and storage area.
3rd Floor: The Romanus Apartment
The Governors, Pandora and Marius de Romanus, have a public apartment for their everyday living. It features a sitting area, a bathroom, a master suite, and a conjoined bedroom for their twin adopted girls. This is in addition to the private apartment they have deep within the Catacombs, a secret place underneath the city.
4th Floor: Rooftop Garden Centre
The lady of the house enjoys keeping a garden center in the rooftop of the tower.
Screenshots
Neighboorhood
The Bloody Brew is located in the heart of our player-ran city, Vamp's Lair (known publicly as just The Lair), a player-ran city owned and operated by the Children of Darkness guild. It is building number 6 in our overhead diagram to the right. The other buildings surrounding the Brew, as its affectionately called, are: The City Court and Jail, The Encyclopedia Britannia, The Millennium Nightclub, The Church of the Sun, the Reprieve for Resting Souls, and the guild's headquarters, The Dark Tower. Vamp's Lair is conviniently located in the abandoned orc fort just east of the Malas Mountain Pass, a short distance from the city of Umbra.
History
The Bloody Brew Tavern was erected on July 16th, 2010 (a resurrection from the previously known tavern in Felucca that had been erected on December 20th, 1997 in the Vamp's Lair city of Felucca). We named the tavern in honor of one of our members, Pleb --- who hails from the U.K. --- and we make him say "Bloody Hell" in Ventrilo; a small price to pay (hehe). The original tavern was on the first floor of our Vamp's Lair "castle mall" in East Britain on Felucca, before Trammel ever existed, so it did not have its own name, it was just part of the castle. The Children of Darkness resettled in Sosaria (after an 8 year hiatus, playing other MMO's) on January 2010 and worked on acquiring the land to rebuild their famed city, once again. Finally the tavern could have its own building, thus would have its own name.
Staff
Edwin McCormick is the resident barkeep. He is friendly, yet quiet. A good listener. He has been with the coven for over 200 years now, having been born in the city of Devonshire, England back on Earth and made a vampire by a rogue sire that left him on his own. He is grateful to the leaders for the teachings that they have provided those that they bring into the family and is fiercely loyal to them. He maintains the bar open the other nights of the week for any would-be traveller. He employs the other staff members.
Aliana Sudhiir is the latest addition to the tavern. She is an elven vampire, made a night child over 400 years ago prior to the return of the Romanus family to the lands of Sosaria. She has an affinity for exotic wines and liquors, paying well for cases of such. As a connoisseur by profession, through the years she has accustomed her vampiric body to the drinks of mortals like the ancients of the family have as well.
Masquearade
All of our vampires, half-breeds, and lycans are under the complete facade of the masquerade (hidden from true view). No player can "sense" or otherwise absolutely know for certain that we are downworlders, unless shown to be so.