Difference between revisions of "Client Patch 2.45.5.4"
(New page: __NOTOC__ This patch was for the Kingdom Reborn client. ==Date== July 16, 2007 ==Patch Notes== 10AM PDT (5PM GMT): All shards are brought down for maint...) |
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10AM PDT (5PM GMT): All shards are brought down for maintenance. Both the KR and the 2D client patches are deployed. | 10AM PDT (5PM GMT): All shards are brought down for maintenance. Both the KR and the 2D client patches are deployed. | ||
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− | KR Client vers. 2.45.5.4 | + | KR Client vers. '''2.45.5.4''' |
* While customizing a house, the eyedropper and erase tools will highlight the currently selected tile | * While customizing a house, the eyedropper and erase tools will highlight the currently selected tile | ||
* Players should properly see the world in black and white when dead | * Players should properly see the world in black and white when dead |
Revision as of 15:31, 20 October 2007
This patch was for the Kingdom Reborn client.
Date
July 16, 2007
Patch Notes
10AM PDT (5PM GMT): All shards are brought down for maintenance. Both the KR and the 2D client patches are deployed.
KR Client vers. 2.45.5.4
- While customizing a house, the eyedropper and erase tools will highlight the currently selected tile
- Players should properly see the world in black and white when dead
- Fixed a few crash bugs
- Bushido and Ninjitsu ability icons should correctly change color when activated
- Faces should not have “halos”
- Fur cape should have the correct image
- Added good and evil gumps
- Decorated the Necro temple in New Haven
- Fixed some layering issues, particularly with hair
- Players should be able to open quivers while they’re equipped
- Names should not get cut off in the trade gump
- Fixed several issues with riding animations
- Added savage paperdoll art
- Polished human and elf paperdolls
- Polished a number of house and terrain tiles
- Polished character select screen
- Fixed bug with lockdowns/storage numbers not displaying correctly
- Polished a number of gumps
- Polished a number of items
- Polished a number of wearables
- Creatures with alternate death animations should be able to use both now
- Added Pet Command macro icon art
- Added Ship Control macro icon art (both of these are designed to be used with the appropriate “say” macros – full macro options are forthcoming)
- Object handles have a larger close button
- Fixed a bug where names in the ignore list would overlap one another
- Added “Show Shadows” option to the User Settings – turn this off to improve performance
- Fixed bugs with the “Wait for Target” and “Cursor Target Last” macros
- Adjusted the way gameplay window resolution is handled to improve sharpness
- The game can now be maximized in windowed mode and/or set to your desired size via click-and-dragging
- Hairstylist changes should now show immediately, not just after logout/login
- Ethereal mounts should actually be ethereal
- Character sheet no longer opens automatically when paperdoll is opened. You can now open the character sheet by double-clicking on the player status bar
- Cave mouths should now look much better
- Tweaked size of many monsters
- Polished Prism of Light, Sanctuary, and some of Paroxymus areas
- Items should stay where you put them in Grid Mode
- Added the ability to remap mouse buttons, including the scroll wheel “click” function
- Partial fix for items in houses disappearing if they’re too high (Known Issue: stacks of chests still get cut off)
- Added Arm/Disarm Macro
- Polished chat window, including a dropdown menu for channel commands if you prefer not to use slash commands
- Fixed bug that caused pet window to not always be created properly on login
- Fixed issues with selecting a material type when crafting