Difference between revisions of "Fire Damage"
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'''Fire Damage''' simply refers to the [[Damage Types|type of damage]] a weapon or spell can cause. In this instance, fire damage would be applied against an opponent’s same [[Resistances|resistance]]. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other [[Damage Types]] as well. | '''Fire Damage''' simply refers to the [[Damage Types|type of damage]] a weapon or spell can cause. In this instance, fire damage would be applied against an opponent’s same [[Resistances|resistance]]. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other [[Damage Types]] as well. | ||
+ | ==Notes== | ||
+ | The [[artifact]], [[Blaze of Death]] inflicts 100% Fire Damage. | ||
==See Also== | ==See Also== | ||
*[[Damage Types]] | *[[Damage Types]] |
Revision as of 11:20, 21 January 2008
Fire Damage simply refers to the type of damage a weapon or spell can cause. In this instance, fire damage would be applied against an opponent’s same resistance. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other Damage Types as well.
Notes
The artifact, Blaze of Death inflicts 100% Fire Damage.