Difference between revisions of "Ancient Lich"
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− | Ancient Liches were originally found only in the dungeon of [[Khaldun]] in the [[Lost Lands]] in [[Felucca]]. In more recent times they also began to spawn in the hidden area of the [[dungeon]] under the [[Ethereal Fortress]] in [[Ilshenar]]. [[Paragon]] forms of them also spawn there. And the normal form of these monsters is deadly enough. | + | '''Ancient Liches''' were originally found only in the dungeon of [[Khaldun]] in the [[Lost Lands]] in [[Felucca]]. In more recent times they also began to spawn in the hidden area of the [[dungeon]] under the [[Ethereal Fortress]] in [[Ilshenar]]. [[Paragon]] forms of them also spawn there. And the normal form of these monsters is deadly enough. |
− | They were formerly the four most dreadful necromancers in the cabal who worshipped in [[Khaldun]] in ancient times. They are now ressurected as fearsomely powerful liches in order to defend their underground temple from archaelogists and other adventurers who seek to claim its riches. | + | They were formerly the four most dreadful {necromancy|necromancers]] in the cabal who worshipped in [[Khaldun]] in ancient times. They are now ressurected as fearsomely powerful liches in order to defend their underground temple from archaelogists and other adventurers who seek to claim its riches. |
==Statistics== | ==Statistics== | ||
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|gold=1500 - 1700 | |gold=1500 - 1700 | ||
|magicitems= | |magicitems= | ||
− | |specialloot=150-170 [[Necromancy Reagents]] | + | |specialloot=150-170 [[Necromancy]] [[Reagents]] |
|cutuploot=None | |cutuploot=None | ||
|str=216 - 305 | |str=216 - 305 | ||
Line 36: | Line 36: | ||
|anatomy=0.0 | |anatomy=0.0 | ||
|meditation=100.1 - 101.0 | |meditation=100.1 - 101.0 | ||
− | |specialskill=Immune to | + | |specialskill=Immune to Level 5 [[Poison]] and below. Immune to [[Provocation]]. Tendency to spawn lesser undead and [[Polymorph Spell|polymorph]] to match their type for purposes of disguise. |
|physicalresist=55 - 65 | |physicalresist=55 - 65 | ||
|fireresist=25 - 30 | |fireresist=25 - 30 |
Revision as of 08:10, 2 February 2008
Ancient Liches were originally found only in the dungeon of Khaldun in the Lost Lands in Felucca. In more recent times they also began to spawn in the hidden area of the dungeon under the Ethereal Fortress in Ilshenar. Paragon forms of them also spawn there. And the normal form of these monsters is deadly enough.
They were formerly the four most dreadful {necromancy|necromancers]] in the cabal who worshipped in Khaldun in ancient times. They are now ressurected as fearsomely powerful liches in order to defend their underground temple from archaelogists and other adventurers who seek to claim its riches.
Statistics
Ancient Lich Statistics | |||
---|---|---|---|
Spawn Locations | Khaldun, and under the Ethereal Fortress | ||
Fame | Level 5 (23000) | Slayer Vulnerability | Undead |
Karma | Level 5 (-23000) | Alignment | Evil |
First Seen | The Discovery of Khaldun | Pack Instinct | None |
Loot | |||
Gold | 1500 - 1700 | Magic Items | |
Special | 150-170 Necromancy Reagents | Cut Up | None |
Attributes | |||
Strength | 216 - 305 | Hit Points | 560 - 595 |
Dexterity | 96 - 115 | Stamina | 96 - 115 |
Intelligence | 966 - 1045 | Mana | 966 - 1045 |
Barding Difficulty | 135.9 | Taming Difficulty | N/A |
Base Damage | 15 - 27 | Preferred Foods | None |
Skills | |||
Wrestling | 75.1 - 87.6 | Poisoning | None |
Tactics | 90.1 - 100.0 | Magery | 120.1 - 130.0 |
Resisting Spells | 175.2 - 200.0 | Evaluating Intelligence | 120.1 - 130.0 |
Anatomy | 0.0 | Meditation | 100.1 - 101.0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Immune to Level 5 Poison and below. Immune to Provocation. Tendency to spawn lesser undead and polymorph to match their type for purposes of disguise. | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 55 - 65 | 25 - 30 | 50 - 60 | 50 - 60 | 25 - 30 |
Damage | 20% | 40% | 40% |