Difference between revisions of "Blood Elemental"
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|magicitems= | |magicitems= | ||
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|cutuploot=None | |cutuploot=None | ||
|str=526 - 615 | |str=526 - 615 |
Revision as of 00:07, 3 February 2008
Formed from the blood of the dead, blood elementals are strong magic-users, and an aggressive and formidable foe. You have blood, and they want it.
Statistics
Blood Elemental Statistics | |||
---|---|---|---|
Spawn Locations | Ankh Dungeon, Blood Dungeon, Pass Of Karnaugh, Shame Level 5, Sorcerer Dungeon Level 1, Sorcerer Dungeon Level 2, Sorcerer Dungeon Level 3, Wind | ||
Fame | Level 5 (12500) | Slayer Vulnerability | Blood Elemental Slayer, Elemental |
Karma | Level 5 (-12500) | Alignment | Evil |
First Seen | Initial release of UO | Pack Instinct | None |
Loot | |||
Gold | 700 - 900 | Magic Items | |
Special | Level 5 Treasure Map | Cut Up | None |
Attributes | |||
Strength | 526 - 615 | Hit Points | 316 - 369 |
Dexterity | 66 - 85 | Stamina | 66 - 85 |
Intelligence | 226 - 350 | Mana | 226 - 350 |
Barding Difficulty | 93.5 | Taming Difficulty | N/A |
Base Damage | 17 - 27 | Preferred Foods | None |
Skills | |||
Wrestling | 80.1 - 100.0 | Poisoning | None |
Tactics | 80.1 - 100.0 | Magery | 85.1 - 100.0 |
Resisting Spells | 80.1 - 95.0 | Evaluating Intelligence | 85.1 - 100.0 |
Anatomy | 0.0 | Meditation | 10.4 - 50.0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | None | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 55 - 65 | 20 - 30 | 40 - 50 | 50 - 60 | 30 - 40 |
Damage | 50% | 50% |