Difference between revisions of "Serpent Arrow"
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Revision as of 13:14, 25 February 2008
Serpent Arrow is an Archery Special Move that was introduced by the Ultima Online: Mondain's Legacy expansion in the summer of 2005.
- Fires a snake at the target, poisoning them in addition to normal damage with a successful hit. The archer must be skilled in poisoning and nimble of hand to achieve success.
Serpent Arrow works as follows: based on your Poisoning skill, Archery skill, and Dexterity, you have a chance to apply poison within a certain range of strength. In order to gain Poisoning skill, you have to:
- succeed with the ability (i.e., actually poison the opponent);
- roll a level of poison that's in the correct range for your poisoning skill; and
- succeed with the skill gain chance roll.
- Mana Cost: 40
Notes
- Serpent Arrow causes a slight Karma loss when successfully poisoning a victim.
- Due to the Serpent Arrow code being "deeply weird," the chance of gaining Archery skill points while using it are "distressingly small." FoF 5/25/07
Primary Weapons
No weapons have Serpent Arrow as a primary ability.
Secondary Weapons
Weapons with a secondary ability of Serpent Arrow require 90 or higher in the appropriate fighting skill and Tactics.