Difference between revisions of "Compassion"
(New page: Escorting NPCs or Prisoners to safety (gate travel or walk it im afraid). you will be rewarded with 500gp and a point in compassion. You can only gain from 5 NPCs per 24 hours. Initi...) |
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+ | '''Compassion''' is a [[virtue]] and an Ilshenar [[moongate]]. | ||
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Escorting [[NPC]]s or Prisoners to safety (gate travel or walk it im afraid). you will be rewarded with 500gp and a point in compassion. | Escorting [[NPC]]s or Prisoners to safety (gate travel or walk it im afraid). you will be rewarded with 500gp and a point in compassion. | ||
Revision as of 18:20, 6 March 2008
Compassion is a virtue and an Ilshenar moongate.
Escorting NPCs or Prisoners to safety (gate travel or walk it im afraid). you will be rewarded with 500gp and a point in compassion.
You can only gain from 5 NPCs per 24 hours.
Initial research shows that you need to escort
- 1 NPC per dot at level one compassion
- 2 NPC per dot at level two compassion
- 3 NPC per dot at level three compassion.
so naturally this can take a while. stick with it and the rewards pay off. At each level of compassion you will resurrect people with more hit points, (not confirmed with noble sacrifice or bandage healing).
- Level one: 20% of their hit points restored
- Level two: 40% of their hit points restored
- Level three 80% of their hit points restored.
Having compassion on the field seems well worth it. its stops res killings from both players and monsters. and at 25-30 minutes a day for a few weeks. its not really that much of an effort.