Difference between revisions of "Mage Weapon"

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[[Mage Weapon]] is an [[Item Property]] that converts a sorcerer's [[Magery]] [[skill]] into the weapon's [[Required Skill]], subject to any listed penalty. By way of example, a [[Mace]] with the item property of -22 Mage Weapon would allow a legendary sorcerer to wield it as if he or she had a [[Mace Fighting]] skill of 98. The penalty range runs from -25 to -0.  
 
[[Mage Weapon]] is an [[Item Property]] that converts a sorcerer's [[Magery]] [[skill]] into the weapon's [[Required Skill]], subject to any listed penalty. By way of example, a [[Mace]] with the item property of -22 Mage Weapon would allow a legendary sorcerer to wield it as if he or she had a [[Mace Fighting]] skill of 98. The penalty range runs from -25 to -0.  
  
Mage weapons are not immune to unequipping the [[Right Hand Slot|Right]] and [[Left Hand Slot|Left Hand]] [[Equipment Slots|equipment slots]] upon spell cast. However, the item property combination of Mage Weapon and [[Spell Channeling]] allows a sorcerer to become a pure Mage-Warrior who can cast spells while engaged in direct melee/archery combat.
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Mage weapons are not immune to unequipping the [[Right Hand Slot|Right]] and [[Left Hand Slot|Left Hand]] [[Equipment Slots|equipment slots]] upon spell casting. However, the item property combination of Mage Weapon and [[Spell Channeling]] allows a sorcerer to become a pure Mage-Warrior who can cast spells while engaged in direct melee/archery combat.
  
 
==Mage Weapon Artifacts==
 
==Mage Weapon Artifacts==

Revision as of 12:36, 12 April 2008

Mage Weapon is an Item Property that converts a sorcerer's Magery skill into the weapon's Required Skill, subject to any listed penalty. By way of example, a Mace with the item property of -22 Mage Weapon would allow a legendary sorcerer to wield it as if he or she had a Mace Fighting skill of 98. The penalty range runs from -25 to -0.

Mage weapons are not immune to unequipping the Right and Left Hand equipment slots upon spell casting. However, the item property combination of Mage Weapon and Spell Channeling allows a sorcerer to become a pure Mage-Warrior who can cast spells while engaged in direct melee/archery combat.

Mage Weapon Artifacts

Notes

  • The author is unsure if the propery has any affect on Necromancers.

See Also