Difference between revisions of "Dual Wield"

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__NOTOC__[[Image:Special move dual wield.gif|frame]]
 
The Dual Wield [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to swing faster from a short duration.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
The Dual Wield [[Special Move]] was added during the [[Samurai Empire]] expansion. This special move allows the caster to swing faster from a short duration.  This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
 
* '''Mana Cost:''' 25
 
* '''Mana Cost:''' 25

Revision as of 03:15, 8 May 2008

Special move dual wield.gif

The Dual Wield Special Move was added during the Samurai Empire expansion. This special move allows the caster to swing faster from a short duration. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.

  • Mana Cost: 25
  • It is assumed that this special ability increases swing speed to the fastest swing speed formula for a short duration.
  • Only one weapon has the special move Dual Wield.

Primary Weapons

Weapons with a primary ability of Disarm require 70 or higher in the appropriate fighting skill, Tactics and 50 or greater Ninjitsu.

See Also