Difference between revisions of "Runebook"

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[[Image:Runebook open 2d.jpg|frame]][[Image:Runebookicon.jpg|frame|left]]
 
[[Image:Runebook open 2d.jpg|frame]][[Image:Runebookicon.jpg|frame|left]]
  
'''Runebooks''' can be used to [[Gate Travel]], [[Recall]], or [[Sacred Journey]] to any location contained within. You can add destinations to your runebook by dropping marked recall [[rune]]s onto it.  
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'''Runebooks''' can be used to [[Gate Travel]], [[Recall]], or [[Sacred Journey]] to any location contained within. You can add destinations to your runebook by dropping marked [[rune]]s onto it.  
 
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==Charges==
 
==Charges==
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===Travel with Magery Skill===
 
===Travel with Magery Skill===
To Recall without consuming a runebook charge, but by using the [[Magery]] [[skill]] and [[Arcane Clothing|an arcane charge]] or [[reagent]]s, go to the page containing the desired destination, and click blue gem next to the word Recall. You must have a spellbook in your possession to do this. To Gate Travel on a runebook using magery and an arcane charge or reagents, go to the page containing the desired destination, and click the Gate Travel blue gem. You must have at least a skill of 67 in Magery and a spellbook in your possession to do this.
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To Recall without consuming a runebook charge, but by using the [[Magery]] [[skill]] and [[Arcane Clothing|an arcane charge]] or [[reagent]]s, go to the page containing the desired destination (you may click on the destination title to do this), and click the blue gem next to the word Recall. You must have a spellbook in your possession to do this. To create a [[Moongate]] using magery and an arcane charge or reagents, go to the page containing the desired destination, and click the Gate Travel gem. You must have at least a skill of 67 in Magery and a spellbook in your possession to do this.
  
 
===Travel with Chivalry Skill===
 
===Travel with Chivalry Skill===
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==Default Locations==
 
==Default Locations==
You can also set a default location for your runebook. To do so, go to the page that displays the desired location, and click the "Set Default" button at the top of that page. The button will turn red to indicate that the selected location is the default location.  
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You can set a default location for your runebook. To do so, go to the page that displays the desired location, and click the "Set Default" button at the top of that page. The button will turn red to indicate that the selected location is the default location.  
  
To Gate Travel, Recall, or Sacred Journey to the default location, you can simply cast the appropriate spell and target the cover of the runebook, just as you would target a Recall rune. Voila!
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To Gate Travel, Recall, or Sacred Journey to the default location, you can simply cast the appropriate spell and target the cover of the runebook, just as you would target a rune. Voila!
  
 
==Naming==
 
==Naming==
A runebook can also be named, to tell it apart from other runebooks in your collection. To name a runebook, open it, and click the Rename Book button on the top left page. Type in the new name, and press Enter on your keyboard. Runebook names may only contain letters and spaces; no punctuation or special characters are allowed.
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A runebook can also be named to distinguish it from other runebooks in your collection. To name a runebook, open it and click the Rename Book button on the top left page. Type in the new name and press Enter on your keyboard. Runebook names may only contain letters and spaces; no punctuation or special characters are allowed.
  
 
[[Image:Runebook_dye_tub.png|frame]]
 
[[Image:Runebook_dye_tub.png|frame]]
 
==Dyeing==
 
==Dyeing==
Runebooks may further be distinquished by dyeing them. However, only those accounts 4 years or older are allowed to use a [[Runebook Dye Tub]]. The new player in need of a dyed runebook is advised to ask an old friend or buy a colored runebook from a player vendor.
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Runebooks may further be personalised by dyeing them. However, only those accounts 4 years or older are allowed to use a [[Runebook Dye Tub]]. The new player in need of a dyed runebook is advised to ask an old friend or buy a colored runebook from a player vendor.
  
 
==Notes==
 
==Notes==
* You must reset all default locations if you change [[facet]]s.
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[[Image:Runebook_Facets.png|frame]]
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* You must reset all default locations if you change [[Facet]]s.
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* Place names within the book will be colored according to the facet they lead to.
  
 
==Sources==
 
==Sources==

Revision as of 06:16, 14 May 2008

Runebook open 2d.jpg
Runebookicon.jpg

Runebooks can be used to Gate Travel, Recall, or Sacred Journey to any location contained within. You can add destinations to your runebook by dropping marked runes onto it.

Charges

A runebook can hold up to 16 runes. Grandmaster or better scribes can craft runebooks with up to 20 charges. A runebook is "charged" by dropping Recall scrolls onto it; Gate Travel scrolls will not work. The number of charges currently in your runebook is displayed on the top left page; the maximum charges is displayed on the top right page.

Usage

Travel with no Magery Skill

To travel with a runebook by consuming a charge, click the blue gem next to the location to which you wish to travel. You do not need a spellbook in your possession to use charges on your runebook. You will need the proper mana, however this requirement is affected by Lower Mana Cost items. Though no spellbook or reagents are needed to travel in this manner, the magery spell Recall is being effected, therefore all non-Spell Channeling items in the Hands Slot will drop to your backpack.

Travel with Magery Skill

To Recall without consuming a runebook charge, but by using the Magery skill and an arcane charge or reagents, go to the page containing the desired destination (you may click on the destination title to do this), and click the blue gem next to the word Recall. You must have a spellbook in your possession to do this. To create a Moongate using magery and an arcane charge or reagents, go to the page containing the desired destination, and click the Gate Travel gem. You must have at least a skill of 67 in Magery and a spellbook in your possession to do this.

Travel with Chivalry Skill

To use Sacred Journey on a runebook using tithe points rather than runebook charges, go to the page containing the desired destination, and click the blue gem next to Sacred Journey. You must have the appropriate skill and a Book of Chivalry in your possession to do this.

Default Locations

You can set a default location for your runebook. To do so, go to the page that displays the desired location, and click the "Set Default" button at the top of that page. The button will turn red to indicate that the selected location is the default location.

To Gate Travel, Recall, or Sacred Journey to the default location, you can simply cast the appropriate spell and target the cover of the runebook, just as you would target a rune. Voila!

Naming

A runebook can also be named to distinguish it from other runebooks in your collection. To name a runebook, open it and click the Rename Book button on the top left page. Type in the new name and press Enter on your keyboard. Runebook names may only contain letters and spaces; no punctuation or special characters are allowed.

Runebook dye tub.png

Dyeing

Runebooks may further be personalised by dyeing them. However, only those accounts 4 years or older are allowed to use a Runebook Dye Tub. The new player in need of a dyed runebook is advised to ask an old friend or buy a colored runebook from a player vendor.

Notes

Runebook Facets.png
  • You must reset all default locations if you change Facets.
  • Place names within the book will be colored according to the facet they lead to.

Sources