Difference between revisions of "Revenant"
(New page: frame Historically, '''Revenants''' are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In UO, Revenants are i...) |
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[[Image:Revenant.jpg|frame]] | [[Image:Revenant.jpg|frame]] | ||
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Historically, '''Revenants''' are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In [[UO]], Revenants are incredibly persistent undead monsters that can track their quarry, even when hidden. The [[Necromancy]] spell [[Vengeful Spirit]] summons a Revenant to slay a chosen foe. It requires 3 follower slots. Revenants now display the equipment they are wearing. They are vulnerable to both the [[Magery]] spell [[Dispel]], the [[Chivalry]] spell [[Dispel Evil]], and the [[Item Property]] [[Undead Slayer]]. | Historically, '''Revenants''' are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In [[UO]], Revenants are incredibly persistent undead monsters that can track their quarry, even when hidden. The [[Necromancy]] spell [[Vengeful Spirit]] summons a Revenant to slay a chosen foe. It requires 3 follower slots. Revenants now display the equipment they are wearing. They are vulnerable to both the [[Magery]] spell [[Dispel]], the [[Chivalry]] spell [[Dispel Evil]], and the [[Item Property]] [[Undead Slayer]]. | ||
{{Creatures | {{Creatures | ||
− | |spawnlocations=[[Khaldun]], defensive summons by [[Lady Melisande]] | + | |spawnlocations=[[Khaldun]], defensive summons by [[Lady Melisande]], and [[Lady of the Snow]] |
|fame= | |fame= | ||
|slayer=[[Undead Slayer]] | |slayer=[[Undead Slayer]] | ||
|karma= | |karma= | ||
|alignment=Evil | |alignment=Evil | ||
− | |firstseen= | + | |firstseen=Age of Shadows |
|packinstinct= | |packinstinct= | ||
|gold=None | |gold=None | ||
Line 22: | Line 23: | ||
|bardingdifficulty=--- | |bardingdifficulty=--- | ||
|tamingdifficulty=--- | |tamingdifficulty=--- | ||
− | |basedamage= | + | |basedamage=20-30 |
|preferredfoods=N/A | |preferredfoods=N/A | ||
|wrestling=90 - 100 | |wrestling=90 - 100 | ||
Line 32: | Line 33: | ||
|anatomy=--- | |anatomy=--- | ||
|meditation=--- | |meditation=--- | ||
− | |specialskill=[[Teleport]]s to prey | + | |specialskill=[[Teleport]]s to prey, Immune to level 5 poison and below, Immune to barding abilities |
|physicalresist=55 - 65 | |physicalresist=55 - 65 | ||
|fireresist=30 - 40 | |fireresist=30 - 40 |
Latest revision as of 17:28, 30 June 2008
Historically, Revenants are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In UO, Revenants are incredibly persistent undead monsters that can track their quarry, even when hidden. The Necromancy spell Vengeful Spirit summons a Revenant to slay a chosen foe. It requires 3 follower slots. Revenants now display the equipment they are wearing. They are vulnerable to both the Magery spell Dispel, the Chivalry spell Dispel Evil, and the Item Property Undead Slayer.
Revenant Statistics | |||
---|---|---|---|
Spawn Locations | Khaldun, defensive summons by Lady Melisande, and Lady of the Snow | ||
Fame | Slayer Vulnerability | Undead Slayer | |
Karma | Alignment | Evil | |
First Seen | Age of Shadows | Pack Instinct | |
Loot | |||
Gold | None | Magic Items | |
Special | None | Cut Up | None |
Attributes | |||
Strength | 401 - 500 | Hit Points | 241 - 300 |
Dexterity | 296 - 319 | Stamina | 242 - 280 |
Intelligence | 101 - 200 | Mana | 101 - 200 |
Barding Difficulty | --- | Taming Difficulty | --- |
Base Damage | 20-30 | Preferred Foods | N/A |
Skills | |||
Wrestling | 90 - 100 | Poisoning | --- |
Tactics | 90 - 100 | Magery | --- |
Resisting Spells | 100 - 150 | Evaluating Intelligence | --- |
Anatomy | --- | Meditation | --- |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Teleports to prey, Immune to level 5 poison and below, Immune to barding abilities | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 55 - 65 | 30 - 40 | 60 - 70 | 20 - 30 | 20 - 30 |
Damage | 50% | 50% |
See Also
- Publish 37 of November 3, 2005