Difference between revisions of "Publish 56"
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− | + | The following is a list of changes deployed as Publish 56 on October 29, 2008. | |
− | == | + | ==Deployment History== |
+ | * September 5, 2008 - expected late September or early October 2008. | ||
+ | * September 19, 2008 - Ever so ''slightly'' delayed, now expected early October 2008. | ||
+ | * September 26, 2008 - Based on a [[Five on Friday - September 26, 2008|FoF update]], expected late October 2008. | ||
+ | * October 21, 2008 - Published to [[Test Center]] shard. | ||
+ | * October 27, 2008 - Published to [[Origin]] shard. | ||
+ | * October 29, 2008 - Published to all other shards. | ||
− | + | ==New Content== | |
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− | == | + | ===War of Shadows=== |
+ | * Factions cities will come under attack in Trammel by the forces of the Shadowlords | ||
+ | * Capturing a town sigil in Felucca allows the Trammel city to be invaded | ||
+ | ** Sigil must be captured by Chaos (Shadowlords or Minax) | ||
+ | ** Up to three towns can be invaded at a time | ||
+ | ** Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends | ||
+ | * A city’s guard zones will disappear in Trammel when invaded, becoming a warzone | ||
+ | * All Felucca faction cities will have their guard zones will be removed, becoming warzones | ||
+ | * Affected cities for the invasion: | ||
+ | ** Britain | ||
+ | ** Skara Brae | ||
+ | ** Magincia | ||
+ | ** Minoc | ||
+ | ** Moonglow | ||
+ | ** Trinsic | ||
+ | ** Vesper | ||
+ | ** Yew | ||
+ | * Players logging into a town under invasion will be relocated to Jhelom | ||
+ | ** Teleportation attempts into danger zones will be rerouted to Jhelom when possible | ||
+ | * Invading forces comprised of three types | ||
+ | ** Shadowlord allied monsters (new alliances, beyond just daemons) | ||
+ | *** Britain: Dragons | ||
+ | *** Skara Brae: Elementals | ||
+ | *** Magincia: Undead | ||
+ | *** Minoc: Plague | ||
+ | *** Moonglow: Void | ||
+ | *** Trinsic: Orcs | ||
+ | *** Vesper: Rogue Ophidians | ||
+ | *** Yew: Daemons | ||
+ | ** Army of Shadows (Humans and Elves) | ||
+ | *** Ranking and promotion system similar to the Ophidian Invasion | ||
+ | *** Four basic types | ||
+ | **** Warrior | ||
+ | **** Ranger | ||
+ | **** Mage | ||
+ | **** Healer | ||
+ | *** Ranks | ||
+ | **** Recruit | ||
+ | **** Scout | ||
+ | **** Corporal | ||
+ | **** Lieutenant | ||
+ | **** Captain | ||
+ | **** General | ||
+ | ** Corrupted townspeople | ||
+ | *** Hatred | ||
+ | **** NPCs aggressively attack players and other NPCs | ||
+ | *** Falsehood | ||
+ | **** NPCs attempt to steal from players | ||
+ | **** Each NPC can only steal one item, normal theft checks apply | ||
+ | **** Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city) | ||
+ | *** Cowardice | ||
+ | **** NPCs flee from players | ||
+ | * Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated | ||
+ | * Loot | ||
+ | ** All invasion monsters and army members drop faction silver | ||
+ | *** 1 to 5 normally, up to 25 for special mobs like the Shadow Knight | ||
+ | *** Silver is multiplied by rank within the army | ||
+ | *** Rare bonuses possible | ||
+ | ** All invasion monsters have at least double the normal loot | ||
+ | ** Army members drop special weapons and spellbooks with properties based on their rank | ||
+ | ** Army members drop exceptional loot at higher ranks | ||
+ | * Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion | ||
+ | * Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons | ||
+ | ** Both dragon races are intelligent, and cause all dragons to go wild in their presence | ||
+ | * Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca | ||
− | *Added new equippables and consumables | + | ===Factions=== |
− | *Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards | + | * Added new equippables and consumables |
− | *Donated silver will be tied to the faction system at a later date | + | * Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards |
− | *Sigil corruption time dropped to | + | ** Donated silver will be tied to the faction system at a later date |
− | *Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil | + | * Sigil corruption time dropped to 4 hours |
− | **Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal | + | * Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil |
− | **Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process | + | ** Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal |
− | **Thieves must be online to receive their reward | + | ** Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process |
− | *Killing faction enemies inside warzones results in bonus kill-points and silver | + | ** Thieves must be online to receive their reward |
+ | * Killing faction enemies inside warzones results in bonus kill-points and silver | ||
− | ==Halloween== | + | ===Halloween=== |
+ | * New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table | ||
+ | ** Can be done completely in either Felucca or Trammel | ||
+ | ** Every step required in the chain, skipping steps will keep you from completing the event | ||
+ | ** Event can be done once per character | ||
+ | ** Participating characters must be 15 days old (except for Test Center) | ||
+ | ** Khaldun temporarily available in Trammel for the duration of the event | ||
+ | *** Shadowfiends now perfom the life drain attack | ||
+ | *** General increases to HP and stats for Khaldun creatures | ||
+ | *** Slightly increased the spawn rate of Shadowfiends, Spectral Armors, and Zealots | ||
+ | *** Note: Shadowfiends and Spectral Armor drop loot onto the ground instead of leaving a body | ||
+ | *** Note: Players cannot resurrect inside Khaldun | ||
+ | * New Trick or Treating rewards | ||
+ | ** GM Beggars also have a new reward | ||
− | * | + | ===Old Magincia=== |
− | ** | + | * Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins |
− | ** | + | ** The quest giver is a mage near the Magincia moongate |
− | ** | + | ** Quest rewards are three types of rubble, one for each quest (total of 12 pieces) |
− | ** | + | ** Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump. |
− | ** | + | ** Quests are non-repeatable |
− | *** | + | * Three types of ghosts now reside in Magincia |
− | *** | + | ** Restless Souls |
− | *** | + | *** Invulnerable, unmoving |
− | *** | + | *** Notices player movements |
− | *** | + | *** Can be released by using Spirit Speak nearby |
− | ** | + | **** Drops Threads of Life |
− | *** | + | ** Forsaken Souls |
+ | *** Constantly wanders the streets of Magincia | ||
+ | *** Can be released by casting Exorcism nearby | ||
+ | **** Drops Threads of Thought | ||
+ | ** Corrupted Souls | ||
+ | *** Red, aggressive | ||
+ | *** Calls other Corrupted Souls nearby for help when attacking | ||
+ | *** Can only be released by being killed | ||
+ | **** Drops Threads of Fate | ||
− | == | + | ==Fixes/Changes== |
− | * | + | ===Combat=== |
− | * | + | * Disarm will no longer affect shields |
− | * | + | * Hiryus will only use the dismount special attack on mounted players |
− | * | + | * Killing Solens with a pet will properly remove friendship with the nest |
− | * | + | * Ranged attacks on slimes will no longer cause acid damage to your weapon |
− | + | * Successfully taming an aggressive animal will stop its attack | |
− | + | * Tamers can no longer aggro with their pets and stay hidden | |
− | * | + | * Mounts under the effect of Nerve Strike will not be able to be mounted |
− | + | * Wandering healers will no longer attack players who drink a refresh potion | |
− | + | * Wraith Form will not lose pass-through ability when crossing server boundaries | |
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− | = | + | ===Blessing/Insurance=== |
+ | * Blackrock of all sizes can now be insured | ||
+ | * Blessed items will remain blessed after being traded | ||
+ | * Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home. | ||
− | == | + | ===Crafting=== |
+ | * Crafting with dull copper will no longer exceed the 255 durability cap | ||
+ | * Skullcaps can now be crafted with a higher durability than 12 | ||
− | + | ===Display Issues=== | |
− | * | + | * Granite will now display the color of the granite on mouse-over, rather than just saying “granite.” |
− | * | + | * Guild tags can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL) |
− | + | * Player crafted Parasitic Poison will display its name correctly, instead of “Deadly Poison” | |
− | * | + | * Pet summoning ball will no longer give an error message when crossing subserver boundaries |
− | * | + | * Plants will no longer mystically say “I’m here” when they reach a specific stage of growth |
− | * | + | * Savage paint effect will remain visible even after logging out and back in |
− | * | + | * Quivers will no longer lose their color on server startup |
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− | == | + | ===Factions=== |
+ | * Faction members in the Hero/Evil system on Siege Perilous and Mugen will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending | ||
+ | * Faction vendors from the losing faction will now disappear from a conquered city | ||
+ | * Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds | ||
+ | ** Shadowlord entrance area can no longer be teleported into, repels non-factioners | ||
+ | ** Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain | ||
+ | * The bridge and outer entrance to the True Britannian stronghold can no longer be trapped | ||
− | * | + | ===Housing/House-Addons=== |
− | * | + | * Secured bags can no longer be dyed by anyone in a public house |
− | + | * Spinning wheels will no longer be lost if re-deeded while in use | |
− | == | + | ===Resources=== |
+ | * Blank scrolls can be added to commodity deeds | ||
+ | * Empty bottles can now be added to commodity deeds | ||
+ | * Gargoyle pickaxe will now dig up dull copper ore | ||
− | * | + | ===Spawning=== |
− | * | + | * Healer added to Nujel’m |
+ | * Horde Minions summoned by Young players will decay properly | ||
+ | * Interred Grizzles will no longer spawn in Paroxysmus’s Lair | ||
+ | * NPCs in Heartwood will no longer spawn without clothes | ||
+ | * Orders of Minax will no longer spawn outside of players’ reach | ||
− | == | + | ===Stacking=== |
+ | * New stackables: | ||
+ | ** Granite | ||
+ | ** Sand | ||
+ | ** Dough/sweet dough | ||
+ | ** Sushi platters | ||
+ | ** Savage kin paint | ||
+ | ** Pan of cookies | ||
+ | ** Baked quiche | ||
+ | ** Pristine dreadhorn | ||
+ | ** Smoke Bombs | ||
+ | ** Egg Bombs | ||
+ | ** Arcane Gems | ||
+ | * Fixed: | ||
+ | ** Lesser poison potions will now stack with player crafted lesser poison potions | ||
− | + | ===Test Center=== | |
− | * | + | * Test Center welcome window reflects Publish 56 |
− | * | + | * New test center command: “give seeds” |
− | * | + | ** Gives the player a bag of fertile dirt and various seeds |
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− | == | + | ===Quests=== |
+ | * Abandoned quests should no longer cause the quest to fail in the player’s log | ||
+ | * Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black | ||
+ | * Cooking quests will now accept all types of flour | ||
+ | * Escort NPCs will now properly handle following players onto boats | ||
+ | * Ocllo has been removed from the Escort Quest list | ||
+ | ** This will not interfere with escort quests in New Haven | ||
− | * | + | ===Vendors=== |
− | * | + | * Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items |
− | * | + | ** Vending Penalty is the same as the daily charge for the item |
− | ** | + | ** Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor |
− | ** | + | ** Penalty is noted on the object as an item property |
− | * | + | ** If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient |
+ | ** There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty | ||
+ | ** Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however | ||
+ | * Added commas to vendor prices | ||
− | == | + | ===Misc=== |
− | + | * A tamed sheep can only be shorn by the owner | |
− | + | * A tamed cow can only be milked by the owner | |
− | + | * All bows can now be used on archery buttes | |
− | + | * Animal Lore can now be used on morphed Imprisoned Dogs | |
− | == | + | * Begging will properly give the player gold when the message states they should have received some |
− | + | * Books should now copy properly from one size (in pages) to another | |
− | + | * Casting a spell on an invalid location will no longer consume reagents or cause skillgain | |
− | + | * Cows will replenish their milk supply 24 hours after being exhausted | |
− | + | * Fire Beetles will no longer work as a forge when ghosts | |
− | + | * Fixed a macro to equip last weapon while meditating | |
− | + | * Full suits of Virtue Armor no longer lose Self Repair on server startup | |
− | + | * Gems from the Gem Cart can no longer be used to recharge a communication crystal | |
− | + | * Ghosts can no longer remove runes from runebooks | |
− | + | * Left-facing War Forks can now be sold to vendors | |
− | + | * Morphed forms will now check for the correct skill and skill amount | |
− | + | ** Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form | |
− | + | ** Casting from a scroll will return you to normal in three minutes | |
− | + | * Plants can have resources added to them after the seventh stage, without having to unlock and relock them | |
− | + | * Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit | |
− | + | ** This was previously tied to one week (each way) of actual gameplay | |
− | + | * Public trash cans are no longer magically locked | |
− | + | * Players will no longer be able to move while using the “Help/Stuck” option as a ghost | |
− | + | * Weapon Switch macro will work properly with spellbooks | |
− | + | * Young players will now get the proper warning when entering Ilshenar dungeons | |
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− | *A tamed sheep can only be shorn by the owner | + | |
− | *A tamed cow can only be milked by the owner | + | |
− | *All bows can now be used on archery buttes | + | |
− | *Animal Lore can now be used on morphed Imprisoned Dogs | + | |
− | *Begging will properly give the player gold when the message states they should have received some | + | |
− | *Books should now copy properly from one size (in pages) to another | + | |
− | *Casting a spell on an invalid location will no longer consume reagents or cause skillgain | + | |
− | *Cows will replenish their milk supply 24 hours after being exhausted | + | |
− | *Fire Beetles will no longer work as a forge when ghosts | + | |
− | *Fixed a macro to equip last weapon while meditating | + | |
− | *Full suits of Virtue Armor no longer lose Self Repair on server startup | + | |
− | *Gems from the Gem Cart can no longer be used to recharge a communication crystal | + | |
− | *Ghosts can no longer remove runes from runebooks | + | |
− | *Left-facing War Forks can now be sold to vendors | + | |
− | *Morphed forms will now check for the correct skill and skill amount | + | |
− | *Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form | + | |
− | *Casting from a scroll will return you to normal in three minutes | + | |
− | *Plants can have resources added to them after the seventh stage, without having to unlock and relock them | + | |
− | *Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit | + | |
− | *This was previously tied to one week (each way) of actual gameplay | + | |
− | *Public trash cans are no longer magically locked | + | |
− | *Players will no longer be able to move while using the “Help/Stuck” option as a ghost | + | |
− | *Weapon Switch macro will work properly with spellbooks | + | |
− | *Young players will now get the proper warning when entering Ilshenar dungeons | + | |
==Updates== | ==Updates== | ||
− | |||
− | *Forsaken Souls in | + | ===Update 1=== |
− | *Fixed an issue with Inscription, being able to copy the books in Khaldun | + | On October 30, 2008, the following was published: |
− | *The Dark Guardian will not call guards when players try to talk to him | + | * Forsaken Souls in Magincia will now die when the exorcism spell is used on them. |
− | *The Skeletal Lich will now only move in a limited area | + | * Fixed an issue with Inscription, being able to copy the books in Khaldun |
− | *Halloween candy will not make you full | + | * The Dark Guardian will not call guards when players try to talk to him |
− | *Fixed the “Blessed” faction equippables | + | * The Skeletal Lich will now only move in a limited area |
− | *Fixed an issue with being able to recall into war zones in Felucca | + | * Halloween candy will not make you full |
− | *The Halloween event will end on Nov. 17th | + | * Fixed the “Blessed” faction equippables |
− | *Trick or Treating will end also on the 17th of Nov. | + | ** Can only be equipped by owner but can now be looted. |
− | *Fixed the issue with the Elwood Collectors Quest NPC disappearing on Siege. | + | * Fixed an issue with being able to recall into war zones in Felucca |
− | *Fixed an issue with where the skeletal lich was spawning in bad locations | + | * The Halloween event will end on Nov. 17th |
− | *Siege cost for faction items will cost 5 times as much | + | * Trick or Treating will end also on the 17th of Nov. |
− | *Fixed bug with flax plant not able to be tended when locked down | + | * Fixed the issue with the Elwood Collectors Quest NPC disappearing on Siege. |
+ | * Fixed an issue with where the skeletal lich was spawning in bad locations | ||
+ | * Siege cost for faction items will cost 5 times as much | ||
+ | * Fixed bug with flax plant not able to be tended when locked down | ||
+ | * Reverted a change to solen hive loyalty that was causing unexpected loss of friendship status | ||
− | =See Also= | + | ==See Also== |
* [[Publishes]] | * [[Publishes]] | ||
* [[Factions]] | * [[Factions]] |
Revision as of 19:52, 29 October 2008
The following is a list of changes deployed as Publish 56 on October 29, 2008.
Deployment History
- September 5, 2008 - expected late September or early October 2008.
- September 19, 2008 - Ever so slightly delayed, now expected early October 2008.
- September 26, 2008 - Based on a FoF update, expected late October 2008.
- October 21, 2008 - Published to Test Center shard.
- October 27, 2008 - Published to Origin shard.
- October 29, 2008 - Published to all other shards.
New Content
War of Shadows
- Factions cities will come under attack in Trammel by the forces of the Shadowlords
- Capturing a town sigil in Felucca allows the Trammel city to be invaded
- Sigil must be captured by Chaos (Shadowlords or Minax)
- Up to three towns can be invaded at a time
- Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
- A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
- All Felucca faction cities will have their guard zones will be removed, becoming warzones
- Affected cities for the invasion:
- Britain
- Skara Brae
- Magincia
- Minoc
- Moonglow
- Trinsic
- Vesper
- Yew
- Players logging into a town under invasion will be relocated to Jhelom
- Teleportation attempts into danger zones will be rerouted to Jhelom when possible
- Invading forces comprised of three types
- Shadowlord allied monsters (new alliances, beyond just daemons)
- Britain: Dragons
- Skara Brae: Elementals
- Magincia: Undead
- Minoc: Plague
- Moonglow: Void
- Trinsic: Orcs
- Vesper: Rogue Ophidians
- Yew: Daemons
- Army of Shadows (Humans and Elves)
- Ranking and promotion system similar to the Ophidian Invasion
- Four basic types
- Warrior
- Ranger
- Mage
- Healer
- Ranks
- Recruit
- Scout
- Corporal
- Lieutenant
- Captain
- General
- Corrupted townspeople
- Hatred
- NPCs aggressively attack players and other NPCs
- Falsehood
- NPCs attempt to steal from players
- Each NPC can only steal one item, normal theft checks apply
- Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
- Cowardice
- NPCs flee from players
- Hatred
- Shadowlord allied monsters (new alliances, beyond just daemons)
- Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
- Loot
- All invasion monsters and army members drop faction silver
- 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
- Silver is multiplied by rank within the army
- Rare bonuses possible
- All invasion monsters have at least double the normal loot
- Army members drop special weapons and spellbooks with properties based on their rank
- Army members drop exceptional loot at higher ranks
- All invasion monsters and army members drop faction silver
- Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
- Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons
- Both dragon races are intelligent, and cause all dragons to go wild in their presence
- Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
Factions
- Added new equippables and consumables
- Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards
- Donated silver will be tied to the faction system at a later date
- Sigil corruption time dropped to 4 hours
- Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil
- Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal
- Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process
- Thieves must be online to receive their reward
- Killing faction enemies inside warzones results in bonus kill-points and silver
Halloween
- New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
- Can be done completely in either Felucca or Trammel
- Every step required in the chain, skipping steps will keep you from completing the event
- Event can be done once per character
- Participating characters must be 15 days old (except for Test Center)
- Khaldun temporarily available in Trammel for the duration of the event
- Shadowfiends now perfom the life drain attack
- General increases to HP and stats for Khaldun creatures
- Slightly increased the spawn rate of Shadowfiends, Spectral Armors, and Zealots
- Note: Shadowfiends and Spectral Armor drop loot onto the ground instead of leaving a body
- Note: Players cannot resurrect inside Khaldun
- New Trick or Treating rewards
- GM Beggars also have a new reward
Old Magincia
- Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
- The quest giver is a mage near the Magincia moongate
- Quest rewards are three types of rubble, one for each quest (total of 12 pieces)
- Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
- Quests are non-repeatable
- Three types of ghosts now reside in Magincia
- Restless Souls
- Invulnerable, unmoving
- Notices player movements
- Can be released by using Spirit Speak nearby
- Drops Threads of Life
- Forsaken Souls
- Constantly wanders the streets of Magincia
- Can be released by casting Exorcism nearby
- Drops Threads of Thought
- Corrupted Souls
- Red, aggressive
- Calls other Corrupted Souls nearby for help when attacking
- Can only be released by being killed
- Drops Threads of Fate
- Restless Souls
Fixes/Changes
Combat
- Disarm will no longer affect shields
- Hiryus will only use the dismount special attack on mounted players
- Killing Solens with a pet will properly remove friendship with the nest
- Ranged attacks on slimes will no longer cause acid damage to your weapon
- Successfully taming an aggressive animal will stop its attack
- Tamers can no longer aggro with their pets and stay hidden
- Mounts under the effect of Nerve Strike will not be able to be mounted
- Wandering healers will no longer attack players who drink a refresh potion
- Wraith Form will not lose pass-through ability when crossing server boundaries
Blessing/Insurance
- Blackrock of all sizes can now be insured
- Blessed items will remain blessed after being traded
- Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.
Crafting
- Crafting with dull copper will no longer exceed the 255 durability cap
- Skullcaps can now be crafted with a higher durability than 12
Display Issues
- Granite will now display the color of the granite on mouse-over, rather than just saying “granite.”
- Guild tags can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
- Player crafted Parasitic Poison will display its name correctly, instead of “Deadly Poison”
- Pet summoning ball will no longer give an error message when crossing subserver boundaries
- Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
- Savage paint effect will remain visible even after logging out and back in
- Quivers will no longer lose their color on server startup
Factions
- Faction members in the Hero/Evil system on Siege Perilous and Mugen will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
- Faction vendors from the losing faction will now disappear from a conquered city
- Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
- Shadowlord entrance area can no longer be teleported into, repels non-factioners
- Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
- The bridge and outer entrance to the True Britannian stronghold can no longer be trapped
Housing/House-Addons
- Secured bags can no longer be dyed by anyone in a public house
- Spinning wheels will no longer be lost if re-deeded while in use
Resources
- Blank scrolls can be added to commodity deeds
- Empty bottles can now be added to commodity deeds
- Gargoyle pickaxe will now dig up dull copper ore
Spawning
- Healer added to Nujel’m
- Horde Minions summoned by Young players will decay properly
- Interred Grizzles will no longer spawn in Paroxysmus’s Lair
- NPCs in Heartwood will no longer spawn without clothes
- Orders of Minax will no longer spawn outside of players’ reach
Stacking
- New stackables:
- Granite
- Sand
- Dough/sweet dough
- Sushi platters
- Savage kin paint
- Pan of cookies
- Baked quiche
- Pristine dreadhorn
- Smoke Bombs
- Egg Bombs
- Arcane Gems
- Fixed:
- Lesser poison potions will now stack with player crafted lesser poison potions
Test Center
- Test Center welcome window reflects Publish 56
- New test center command: “give seeds”
- Gives the player a bag of fertile dirt and various seeds
Quests
- Abandoned quests should no longer cause the quest to fail in the player’s log
- Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
- Cooking quests will now accept all types of flour
- Escort NPCs will now properly handle following players onto boats
- Ocllo has been removed from the Escort Quest list
- This will not interfere with escort quests in New Haven
Vendors
- Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
- Vending Penalty is the same as the daily charge for the item
- Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
- Penalty is noted on the object as an item property
- If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
- There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
- Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
- Added commas to vendor prices
Misc
- A tamed sheep can only be shorn by the owner
- A tamed cow can only be milked by the owner
- All bows can now be used on archery buttes
- Animal Lore can now be used on morphed Imprisoned Dogs
- Begging will properly give the player gold when the message states they should have received some
- Books should now copy properly from one size (in pages) to another
- Casting a spell on an invalid location will no longer consume reagents or cause skillgain
- Cows will replenish their milk supply 24 hours after being exhausted
- Fire Beetles will no longer work as a forge when ghosts
- Fixed a macro to equip last weapon while meditating
- Full suits of Virtue Armor no longer lose Self Repair on server startup
- Gems from the Gem Cart can no longer be used to recharge a communication crystal
- Ghosts can no longer remove runes from runebooks
- Left-facing War Forks can now be sold to vendors
- Morphed forms will now check for the correct skill and skill amount
- Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
- Casting from a scroll will return you to normal in three minutes
- Plants can have resources added to them after the seventh stage, without having to unlock and relock them
- Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
- This was previously tied to one week (each way) of actual gameplay
- Public trash cans are no longer magically locked
- Players will no longer be able to move while using the “Help/Stuck” option as a ghost
- Weapon Switch macro will work properly with spellbooks
- Young players will now get the proper warning when entering Ilshenar dungeons
Updates
Update 1
On October 30, 2008, the following was published:
- Forsaken Souls in Magincia will now die when the exorcism spell is used on them.
- Fixed an issue with Inscription, being able to copy the books in Khaldun
- The Dark Guardian will not call guards when players try to talk to him
- The Skeletal Lich will now only move in a limited area
- Halloween candy will not make you full
- Fixed the “Blessed” faction equippables
- Can only be equipped by owner but can now be looted.
- Fixed an issue with being able to recall into war zones in Felucca
- The Halloween event will end on Nov. 17th
- Trick or Treating will end also on the 17th of Nov.
- Fixed the issue with the Elwood Collectors Quest NPC disappearing on Siege.
- Fixed an issue with where the skeletal lich was spawning in bad locations
- Siege cost for faction items will cost 5 times as much
- Fixed bug with flax plant not able to be tended when locked down
- Reverted a change to solen hive loyalty that was causing unexpected loss of friendship status