Difference between revisions of "War Axe"

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The [[War Axe]] is a [[One-Handed Weapon]] for [[Mace Fighting]] practitioners. Unlike other [[Axes]] (which use the [[Swordsmanship]] skill), it gains no damage bonus from GM [[Lumberjacking]].
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The [[War Axe]] is a [[One-Handed Weapon]] for [[Mace Fighting]] practitioners. Unlike other [[Axes]] (which use the [[Swordsmanship]] skill), it gains no damage bonus from [[Lumberjacking]].
  
 
They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]].
 
They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]].

Revision as of 17:03, 14 April 2009

War Axe.png
War Axe
Weight: 8 Stones
Physical Damage 100%
Weapon Damage 14 - 15
Weapon Speed 3.25s
Strength Requirement 35
One-Handed Weapon
Skill Required: Mace Fighting
Durability: 36 (min) - 48 (max)

The War Axe is a One-Handed Weapon for Mace Fighting practitioners. Unlike other Axes (which use the Swordsmanship skill), it gains no damage bonus from Lumberjacking.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Armor ignore icon.jpg Armor Ignore
Secondary BleedAttack.jpg Bleed Attack

Crafting

Skill required:
39.1 Blacksmithy

Components: