Difference between revisions of "Ter Mur"

(New page: Ter Mur, while lush, is a land plagued with turmoil both mystical and political. Powerful and stoic masters of magic and steel, the Gargoyle race finds itself beset by challenges on all si...)
 
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Ter Mur, while lush, is a land plagued with turmoil both mystical and political. Powerful and stoic masters of magic and steel, the Gargoyle race finds itself beset by challenges on all sides: The Void and supernatural terrors emerging from within; diminishing natural resources; and unrest from within the community itself as a result from their world torn apart by magics they are only now starting to comprehend.
 
Ter Mur, while lush, is a land plagued with turmoil both mystical and political. Powerful and stoic masters of magic and steel, the Gargoyle race finds itself beset by challenges on all sides: The Void and supernatural terrors emerging from within; diminishing natural resources; and unrest from within the community itself as a result from their world torn apart by magics they are only now starting to comprehend.
  

Revision as of 21:43, 17 August 2009

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Ter Mur, while lush, is a land plagued with turmoil both mystical and political. Powerful and stoic masters of magic and steel, the Gargoyle race finds itself beset by challenges on all sides: The Void and supernatural terrors emerging from within; diminishing natural resources; and unrest from within the community itself as a result from their world torn apart by magics they are only now starting to comprehend.

Quests will be centered on gathering the skills to enhance the Gargoyles survival in a hostile and ever-changing land; securing the borders of Ter Mur against new foes; and perhaps meeting a few of the envoys with familiar faces from Ilshenar. Players will discover pockets of both unrelenting devotion as well as rebellious unrest within the Gargoyle community toward the Queen.