Difference between revisions of "Client Patch 4.0.0o"

(New page: __NOTOC__ This patch was for the 2d and Third Dawn clients. ==Date== June 30, 2003 ==Patch Notes== We have released a client patch today, Monday, June 30, w...)
 
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__NOTOC__
 
__NOTOC__
This patch was for the 2d and [[Ultima Online: Third Dawn|Third Dawn]] clients.
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This patch was for the [[Classic Client]] and the [[Ultima Online: Third Dawn|Third Dawn Client]].
  
 
==Date==
 
==Date==
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'''Both the 3D and 2D game client'''
 
'''Both the 3D and 2D game client'''
 
* Client hardware and software data will again be collected and transmitted properly to OSI.
 
* Client hardware and software data will again be collected and transmitted properly to OSI.
* Some “blocking objects” (some rocks, brambles, etc.) are being prepared to no longer block player character movement as of Publish 19. Note: Until Publish 19 is implemented, you may experience some “rubber banding” when trying to walk through these objects.
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* Some "blocking objects" (some rocks, brambles, etc.) are being prepared to no longer block player character movement as of Publish 19. Note: Until Publish 19 is implemented, you may experience some "rubber banding" when trying to walk through these objects.
 
* Some art updates, including art for Publish 19’s BOD books.
 
* Some art updates, including art for Publish 19’s BOD books.
* “Heavy” containers will now display item properties.
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* "Heavy" containers will now display item properties.
 
* Localization files updates.
 
* Localization files updates.
  
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==See Also==
 
==See Also==
* [[List of 2D Client Patches]]
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* [[List of Classic Client Patches]]
* [[List of 3D Client Patches]]
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* [[List of Third Dawn Client Patches]]
  
 
[[Category:Client Patches]]
 
[[Category:Client Patches]]

Revision as of 12:41, 27 September 2009

This patch was for the Classic Client and the Third Dawn Client.

Date

June 30, 2003

Patch Notes

We have released a client patch today, Monday, June 30, which contains the following changes:


2D game client only

  • Fixed a profanity filter list box issue that would crash the game client.
  • Item quantity values will no longer extend beyond the NPC shopkeeper purchase gump edges.
  • The position of the item property icon will now always be saved when it is in single-click mode.

3D game client only

  • Fixed an issue to ensure that starting game clothing will be colored the same as colors chosen during creation.

Both the 3D and 2D game client

  • Client hardware and software data will again be collected and transmitted properly to OSI.
  • Some "blocking objects" (some rocks, brambles, etc.) are being prepared to no longer block player character movement as of Publish 19. Note: Until Publish 19 is implemented, you may experience some "rubber banding" when trying to walk through these objects.
  • Some art updates, including art for Publish 19’s BOD books.
  • "Heavy" containers will now display item properties.
  • Localization files updates.


The current version should now be 4.0.0o for both the 2D and 3D clients.

If you have any difficulty receiving this patch, please check the following:

  • Check the "Patch" directory within your Ultima Online directory (the default location is C:\\Program Files\Ultima Online\Patch). This directory should be empty. Any files in this directory should be deleted.
  • If you are unable to connect to the patch server at all, and are using an original (Non-T2A) version of Ultima Online, you may need to update your verinfo file. For details on updating this file, please see the information posted at http://support.uo.com/tech_6.html.
  • Run a virus scan on your computer. Undetected viruses may cause conflicts with patching Ultima Online. For information on up-to-date virus detection software, please visit http://www.mcafee.com/myapps/vso/default.asp.

If after trying the above, you are still experiencing difficulty patching the Ultima Online client, please visit this web page.

See Also