Difference between revisions of "Template:Itembox"
m (Template:Item Infobox moved to Template:Itembox: Naming conventions.) |
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<noinclude> | <noinclude> | ||
− | <span style="font-size:20px; font-style:italic; font-weight:bold; text-align:center;">This entire page and template is currently in the process of being refactored. (12/ | + | <span style="font-size:20px; font-style:italic; font-weight:bold; text-align:center;">This entire page and template is currently in the process of being refactored. (12/26/09)</span> |
{{Template Overview | {{Template Overview | ||
|usedon=item | |usedon=item | ||
Line 10: | Line 10: | ||
==Notes on Usage== | ==Notes on Usage== | ||
− | Since it is highly unlikely, if not impossible, that an item will ever be encountered that uses absolutely every item property that is available in this template, [[Template: | + | Since it is highly unlikely, if not impossible, that an item will ever be encountered that uses absolutely every item property that is available in this template, [[Template:Itembox]] has been designed with conditional parameters. This means that when using this template on an item's page it is intended that only the parameters which correspond to that specific item's properties should be included. Unlike many other templates that show in their entirety no matter what, if one of the parameters from this template is not included or left blank, its associated property will simply not display at all. It is recommended that blank parameters be left out entirely when using this template, as their inclusion will lead to pages being unnecessarily and excessively long and unreadable for editors. |
− | |template=<nowiki>{{ | + | |template=<nowiki>{{Itembox |
|image= | |image= | ||
|imageheight= | |imageheight= | ||
Line 340: | Line 340: | ||
<!-- Uses Remaining --> | <!-- Uses Remaining --> | ||
|- | |- | ||
− | {{#if: {{{usesremaining|}}} | {{#ifexpr: {{{usesremaining}}} >= 1 | {{!}} {{Colored Link|Uses Remaining|color=FFFFFF}}: {{{usesremaining}}} }} }} | + | {{#if: {{{usesremaining|}}} |
+ | | {{#ifexpr: {{{usesremaining}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Uses Remaining|color=FFFFFF}}: {{{usesremaining}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Blessed/Cursed --> | <!-- Blessed/Cursed --> | ||
Line 364: | Line 368: | ||
<!-- Armor Set --> | <!-- Armor Set --> | ||
|- | |- | ||
− | {{#if: {{{armorset|}}} | {{#ifexpr: {{{armorset}}} >= 2 | {{!}} {{Colored Link|Item Sets|Part Of An Armor Set|color=FFFFFF}} ({{{armorset}}} Pieces) }} }} | + | {{#if: {{{armorset|}}} |
+ | | {{#ifexpr: {{{armorset}}} >= 2 | ||
+ | | {{!}} {{Colored Link|Item Sets|Part Of An Armor Set|color=FFFFFF}} ({{{armorset}}} Pieces) | ||
+ | }} | ||
+ | }} | ||
<!-- Weapon/Armor Set --> | <!-- Weapon/Armor Set --> | ||
|- | |- | ||
− | {{#if: {{{weaponarmorset|}}} | {{#ifexpr: {{{weaponarmorset}}} >= 2 | {{!}} {{Colored Link|Item Sets|Part Of A Weapon/Armor Set|color=FFFFFF}} ({{{weaponarmorset}}} Pieces) }} }} | + | {{#if: {{{weaponarmorset|}}} |
+ | | {{#ifexpr: {{{weaponarmorset}}} >= 2 | ||
+ | | {{!}} {{Colored Link|Item Sets|Part Of A Weapon/Armor Set|color=FFFFFF}} ({{{weaponarmorset}}} Pieces) | ||
+ | }} | ||
+ | }} | ||
<!-- Jewelry Set --> | <!-- Jewelry Set --> | ||
|- | |- | ||
− | {{#if: {{{jewelryset|}}} | {{#ifexpr: {{{jewelryset}}} >= 2 | {{!}} {{Colored Link|Item Sets|Part Of A Jewelry Set|color=FFFFFF}} ({{{jewelryset}}} Pieces) }} }} | + | {{#if: {{{jewelryset|}}} |
+ | | {{#ifexpr: {{{jewelryset}}} >= 2 | ||
+ | | {{!}} {{Colored Link|Item Sets|Part Of A Jewelry Set|color=FFFFFF}} ({{{jewelryset}}} Pieces) | ||
+ | }} | ||
+ | }} | ||
<!-- Durability Increase --> | <!-- Durability Increase --> | ||
|- | |- | ||
− | {{#if: {{{durabilityincrease|}}} | {{#ifexpr: {{{durabilityincrease}}} >= 1 | {{!}} {{Colored Link|Durability|color=FFFFFF}} {{{durabilityincrease}}}% }} }} | + | {{#if: {{{durabilityincrease|}}} |
+ | | {{#ifexpr: {{{durabilityincrease}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Durability|color=FFFFFF}} {{{durabilityincrease}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Artifact Rarity --> | <!-- Artifact Rarity --> | ||
|- | |- | ||
− | {{#if: {{{artifactrarity|}}} | {{#ifexpr: {{{artifactrarity}}} >= 1 | {{!}} {{Colored Link|Artifact Rarity|color=FFFFFF}} {{{artifactrarity}}} }} }} | + | {{#if: {{{artifactrarity|}}} |
+ | | {{#ifexpr: {{{artifactrarity}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Artifact Rarity|color=FFFFFF}} {{{artifactrarity}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Elves Only --> | <!-- Elves Only --> | ||
|- | |- | ||
− | {{#if: {{{elvesonly|}}} | {{!}} {{Colored Link|Elves Only|color=FFFFFF}} }} | + | {{#if: {{{elvesonly|}}} |
+ | | {{!}} {{Colored Link|Elves Only|color=FFFFFF}} | ||
+ | }} | ||
<!-- Gargoyles Only --> | <!-- Gargoyles Only --> | ||
|- | |- | ||
− | {{#if: {{{gargoylesonly|}}} | {{!}} {{Colored Link|Gargoyles Only|color=FFFFFF}} }} | + | {{#if: {{{gargoylesonly|}}} |
+ | | {{!}} {{Colored Link|Gargoyles Only|color=FFFFFF}} | ||
+ | }} | ||
<!-- Ammo --> | <!-- Ammo --> | ||
Line 401: | Line 429: | ||
<!-- Damage Modifier --> | <!-- Damage Modifier --> | ||
|- | |- | ||
− | {{#if: {{{damagemodifier|}}} | {{#ifexpr: {{{damagemodifier}}} >= 1 | {{!}} {{Colored Link|Damage Modifier|color=FFFFFF}}: {{{damagemodifier}}}% }} }} | + | {{#if: {{{damagemodifier|}}} |
+ | | {{#ifexpr: {{{damagemodifier}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Damage Modifier|color=FFFFFF}}: {{{damagemodifier}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Skills --> | <!-- Skills --> | ||
Line 527: | Line 559: | ||
<!-- Requirement: Mondain's Legacy --> | <!-- Requirement: Mondain's Legacy --> | ||
|- | |- | ||
− | {{#if: {{{requirementmondainslegacy|}}} | {{!}} Requirement: {{Colored Link|Ultima Online: Mondain's Legacy|Mondain's Legacy|color=FFFFFF}} }} | + | {{#if: {{{requirementmondainslegacy|}}} |
+ | | {{!}} Requirement: {{Colored Link|Ultima Online: Mondain's Legacy|Mondain's Legacy|color=FFFFFF}} | ||
+ | }} | ||
<!-- Velocity --> | <!-- Velocity --> | ||
|- | |- | ||
− | {{#if: {{{velocity|}}} | {{#ifexpr: {{{velocity}}} >= 1 | {{!}} {{Colored Link|Velocity|color=FFFFFF}} {{{velocity}}}% }} }} | + | {{#if: {{{velocity|}}} |
+ | | {{#ifexpr: {{{velocity}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Velocity|color=FFFFFF}} {{{velocity}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Spell Channeling --> | <!-- Spell Channeling --> | ||
|- | |- | ||
− | {{#if: {{{spellchanneling|}}} | {{!}} {{Colored Link|Spell Channeling|color=FFFFFF}} }} | + | {{#if: {{{spellchanneling|}}} |
+ | | {{!}} {{Colored Link|Spell Channeling|color=FFFFFF}} | ||
+ | }} | ||
<!-- Mage Weapon --> | <!-- Mage Weapon --> | ||
|- | |- | ||
− | {{#if: {{{mageweapon|}}} | {{#ifexpr: {{{mageweapon}}} >= 1 | {{!}} {{Colored Link|Mage Weapon|color=FFFFFF}} -{{{mageweapon}}} {{Colored Link|Skill|color=FFFFFF}} }} }} | + | {{#if: {{{mageweapon|}}} |
+ | | {{#ifexpr: {{{mageweapon}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Mage Weapon|color=FFFFFF}} -{{{mageweapon}}} {{Colored Link|Skill|color=FFFFFF}} | ||
+ | }} | ||
+ | }} | ||
<!-- Hit Life Leech --> | <!-- Hit Life Leech --> | ||
|- | |- | ||
− | {{#if: {{{hitlifeleech|}}} | {{#ifexpr: {{{hitlifeleech}}} >= 1 | {{!}} {{Colored Link|Hit Life Leech|color=FFFFFF}} {{{hitlifeleech}}}% }} }} | + | {{#if: {{{hitlifeleech|}}} |
+ | | {{#ifexpr: {{{hitlifeleech}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Hit Life Leech|color=FFFFFF}} {{{hitlifeleech}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Hit Stamina Leech --> | <!-- Hit Stamina Leech --> | ||
|- | |- | ||
− | {{#if: {{{hitstaminaleech|}}} | {{#ifexpr: {{{hitstaminaleech}}} >= 1 | {{!}} {{Colored Link|Hit Stamina Leech|color=FFFFFF}} {{{hitstaminaleech}}}% }} }} | + | {{#if: {{{hitstaminaleech|}}} |
+ | | {{#ifexpr: {{{hitstaminaleech}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Hit Stamina Leech|color=FFFFFF}} {{{hitstaminaleech}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Hit Mana Leech --> | <!-- Hit Mana Leech --> | ||
|- | |- | ||
− | {{#if: {{{hitmanaleech|}}} | {{#ifexpr: {{{hitmanaleech}}} >= 1 | {{!}} {{Colored Link|Hit Mana Leech|color=FFFFFF}} {{{hitmanaleech}}}% }} }} | + | {{#if: {{{hitmanaleech|}}} |
+ | | {{#ifexpr: {{{hitmanaleech}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Hit Mana Leech|color=FFFFFF}} {{{hitmanaleech}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Slayers --> | <!-- Slayers --> | ||
Line 578: | Line 634: | ||
<!-- Random Item Property 1 --> | <!-- Random Item Property 1 --> | ||
|- | |- | ||
− | {{#if: {{{randomitemproperty1|}}}|! Random {{Colored Link|Item Property|color= | + | {{#if: {{{randomitemproperty1|}}} |
+ | | {{!}} Random {{Colored Link|Item Property|color=FFFFFF}} | ||
+ | }} | ||
<!-- Random Item Property 2 --> | <!-- Random Item Property 2 --> | ||
|- | |- | ||
− | {{#if: {{{randomitemproperty2|}}}|! Random {{Colored Link|Item Property|color= | + | {{#if: {{{randomitemproperty2|}}} |
+ | | {{!}} Random {{Colored Link|Item Property|color=FFFFFF}} | ||
+ | }} | ||
<!-- Hit Effects --> | <!-- Hit Effects --> | ||
Line 610: | Line 670: | ||
<!-- Balanced --> | <!-- Balanced --> | ||
|- | |- | ||
− | {{#if: {{{balanced|}}} | {{!}} {{Colored Link|Balanced|color=FFFFFF}} }} | + | {{#if: {{{balanced|}}} |
+ | | {{!}} {{Colored Link|Balanced|color=FFFFFF}} | ||
+ | }} | ||
<!-- Random Protection --> | <!-- Random Protection --> | ||
|- | |- | ||
− | {{#if: {{{randomprotection|}}} | {{!}} Random {{Colored Link|Protection|color=FFFFFF}} }} | + | {{#if: {{{randomprotection|}}} |
+ | | {{!}} Random {{Colored Link|Protection|color=FFFFFF}} | ||
+ | }} | ||
<!-- Increased Weapon Damage --> | <!-- Increased Weapon Damage --> | ||
|- | |- | ||
− | {{#if: {{{increasedweapondamage|}}} | {{#ifexpr: {{{increasedweapondamage}}} >= 1 | {{!}} {{Colored Link|Increased Weapon Damage|color=FFFFFF}}: {{{increasedweapondamage}}}% }} }} | + | {{#if: {{{increasedweapondamage|}}} |
+ | | {{#ifexpr: {{{increasedweapondamage}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Increased Weapon Damage|color=FFFFFF}}: {{{increasedweapondamage}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Self Repair --> | <!-- Self Repair --> | ||
|- | |- | ||
− | {{#if: {{{selfrepair|}}} | {{#ifexpr: {{{selfrepair}}} >= 1 | {{!}} {{Colored Link|Self Repair|color=FFFFFF}} {{{selfrepair}}} }} }} | + | {{#if: {{{selfrepair|}}} |
+ | | {{#ifexpr: {{{selfrepair}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Self Repair|color=FFFFFF}} {{{selfrepair}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Strength Bonus --> | <!-- Strength Bonus --> | ||
|- | |- | ||
− | {{#if: {{{strengthbonus|}}} | {{#ifexpr: {{{strengthbonus}}} >= 1 | {{!}} {{Colored Link|Strength Bonus|color=FFFFFF}} {{{strengthbonus}}} }} }} | + | {{#if: {{{strengthbonus|}}} |
+ | | {{#ifexpr: {{{strengthbonus}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Strength Bonus|color=FFFFFF}} {{{strengthbonus}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Dexterity Bonus --> | <!-- Dexterity Bonus --> | ||
|- | |- | ||
− | {{#if: {{{dexteritybonus|}}} | {{#ifexpr: {{{dexteritybonus}}} >= 1 | {{!}} {{Colored Link|Dexterity Bonus|color=FFFFFF}} {{{dexteritybonus}}} }} }} | + | {{#if: {{{dexteritybonus|}}} |
+ | | {{#ifexpr: {{{dexteritybonus}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Dexterity Bonus|color=FFFFFF}} {{{dexteritybonus}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Intelligence Bonus --> | <!-- Intelligence Bonus --> | ||
|- | |- | ||
− | {{#if: {{{intelligencebonus|}}} | {{#ifexpr: {{{intelligencebonus}}} >= 1 | {{!}} {{Colored Link|Intelligence Bonus|color=FFFFFF}} {{{intelligencebonus}}} }} }} | + | {{#if: {{{intelligencebonus|}}} |
+ | | {{#ifexpr: {{{intelligencebonus}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Intelligence Bonus|color=FFFFFF}} {{{intelligencebonus}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Hit Point Increase --> | <!-- Hit Point Increase --> | ||
|- | |- | ||
− | {{#if: {{{hitpointincrease|}}} | {{#ifexpr: {{{hitpointincrease}}} >= 1 | {{!}} {{Colored Link|Hit Point Increase|color=FFFFFF}} {{{hitpointincrease}}} }} }} | + | {{#if: {{{hitpointincrease|}}} |
+ | | {{#ifexpr: {{{hitpointincrease}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Hit Point Increase|color=FFFFFF}} {{{hitpointincrease}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Stamina Increase --> | <!-- Stamina Increase --> | ||
|- | |- | ||
− | {{#if: {{{staminaincrease|}}} | {{#ifexpr: {{{staminaincrease}}} >= 1 | {{!}} {{Colored Link|Stamina Increase|color=FFFFFF}} {{{staminaincrease}}} }} }} | + | {{#if: {{{staminaincrease|}}} |
+ | | {{#ifexpr: {{{staminaincrease}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Stamina Increase|color=FFFFFF}} {{{staminaincrease}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Mana Increase --> | <!-- Mana Increase --> | ||
Line 730: | Line 822: | ||
<!-- Mage Armor --> | <!-- Mage Armor --> | ||
|- | |- | ||
− | {{#if: {{{magearmor|}}} | {{!}} {{Colored Link|Mage Armor|color=FFFFFF}} }} | + | {{#if: {{{magearmor|}}} |
+ | | {{!}} {{Colored Link|Mage Armor|color=FFFFFF}} | ||
+ | }} | ||
<!-- Use Best Weapon Skill --> | <!-- Use Best Weapon Skill --> | ||
|- | |- | ||
− | {{#if: {{{usebestweaponskill|}}} | {{!}} {{Colored Link|Use Best Weapon Skill|color=FFFFFF}} }} | + | {{#if: {{{usebestweaponskill|}}} |
+ | | {{!}} {{Colored Link|Use Best Weapon Skill|color=FFFFFF}} | ||
+ | }} | ||
<!-- Damage Types --> | <!-- Damage Types --> | ||
Line 762: | Line 858: | ||
<!-- Weapon Speed --> | <!-- Weapon Speed --> | ||
|- | |- | ||
− | {{#if: {{{weaponspeed|}}} | {{#ifexpr: {{{weaponspeed}}} >= 1.25 | {{!}} {{Colored Link|Weapon Speed|color=FFFFFF}} {{{weaponspeed}}}s }} }} | + | {{#if: {{{weaponspeed|}}} |
+ | | {{#ifexpr: {{{weaponspeed}}} >= 1.25 | ||
+ | | {{!}} {{Colored Link|Weapon Speed|color=FFFFFF}} {{{weaponspeed}}}s | ||
+ | }} | ||
+ | }} | ||
<!-- Range --> | <!-- Range --> | ||
|- | |- | ||
− | {{#if: {{{range|}}} | {{#ifexpr: {{{range}}} >= 1 | {{!}} {{Colored Link|Range|color=FFFFFF}} {{{range}}} }} }} | + | {{#if: {{{range|}}} |
+ | | {{#ifexpr: {{{range}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Range|color=FFFFFF}} {{{range}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Lower Requirements --> | <!-- Lower Requirements --> | ||
|- | |- | ||
− | {{#if: {{{lowerrequirements|}}} | {{#ifexpr: {{{lowerrequirements}}} >= 1 | {{!}} {{Colored Link|Lower Requirements|color=FFFFFF}} {{{lowerrequirements}}}% }} }} | + | {{#if: {{{lowerrequirements|}}} |
+ | | {{#ifexpr: {{{lowerrequirements}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Lower Requirements|color=FFFFFF}} {{{lowerrequirements}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Strength Requirement --> | <!-- Strength Requirement --> | ||
|- | |- | ||
− | {{#if: {{{strengthrequirement|}}} | {{#ifexpr: {{{strengthrequirement}}} >= 1 | {{!}} {{Colored Link|Strength Requirement|color=FFFFFF}} {{{strengthrequirement|}}} }} }} | + | {{#if: {{{strengthrequirement|}}} |
+ | | {{#ifexpr: {{{strengthrequirement}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Strength Requirement|color=FFFFFF}} {{{strengthrequirement|}}} | ||
+ | }} | ||
+ | }} | ||
<!-- One- or Two-Handed Weapon --> | <!-- One- or Two-Handed Weapon --> | ||
Line 789: | Line 901: | ||
{{#if: {{{skillrequired|}}} | {{#if: {{{skillrequired|}}} | ||
| {{#switch: {{{skillrequired}}} | | {{#switch: {{{skillrequired}}} | ||
− | | Archery | Fencing | Mace Fighting | Swordsmanship = {{!}} Skill Required: {{Colored Link|{{{skillrequired}}}|color=FFFFFF}} | + | | Archery |
+ | | Fencing | ||
+ | | Mace Fighting | ||
+ | | Swordsmanship = {{!}} Skill Required: {{Colored Link|{{{skillrequired}}}|color=FFFFFF}} | ||
}} | }} | ||
}} | }} | ||
Line 795: | Line 910: | ||
<!-- Durability --> | <!-- Durability --> | ||
|- | |- | ||
− | {{#if: {{{durability|}}} | {{#ifexpr: {{{durability}}} >= 1 | {{!}} {{Colored Link|Durability|color=FFFFFF}} {{{durability}}} / {{{durability}}} }} }} | + | {{#if: {{{durability|}}} |
+ | | {{#ifexpr: {{{durability}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Durability|color=FFFFFF}} {{{durability}}} / {{{durability}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Durability Range? --> | <!-- Durability Range? --> | ||
Line 807: | Line 926: | ||
<!-- Lower Ammo Cost --> | <!-- Lower Ammo Cost --> | ||
|- | |- | ||
− | {{#if: {{{lowerammocost|}}} | {{#ifexpr: {{{lowerammocost}}} >= 1 | {{!}} {{Colored Link|Lower Ammo Cost|color=FFFFFF}}: {{{lowerammocost}}}% }} }} | + | {{#if: {{{lowerammocost|}}} |
+ | | {{#ifexpr: {{{lowerammocost}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Lower Ammo Cost|color=FFFFFF}}: {{{lowerammocost}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Charges Remaining --> | <!-- Charges Remaining --> | ||
Line 843: | Line 966: | ||
<!-- Weight Reduction --> | <!-- Weight Reduction --> | ||
|- | |- | ||
− | {{#if: {{{weightreduction|}}} | {{#ifexpr: {{{weightreduction}}} >= 1 | {{!}} {{Colored Link|Weight Reduction|color=FFFFFF}}: {{{weightreduction}}}% }} }} | + | {{#if: {{{weightreduction|}}} |
+ | | {{#ifexpr: {{{weightreduction}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Weight Reduction|color=FFFFFF}}: {{{weightreduction}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Replenish Charges --> | <!-- Replenish Charges --> | ||
|- | |- | ||
− | {{#if: {{{replenishcharges|}}} | {{!}} {{Colored Link|Replenish Charges|color=FFFFFF}} }} | + | {{#if: {{{replenishcharges|}}} |
+ | | {{!}} {{Colored Link|Replenish Charges|color=FFFFFF}} | ||
+ | }} | ||
<!-- Increased Karma Loss --> | <!-- Increased Karma Loss --> | ||
|- | |- | ||
− | {{#if: {{{increasedkarmaloss|}}} | {{#ifexpr: {{{increasedkarmaloss}}} >= 1 | {{!}} {{Colored Link|Increased Karma Loss|color=FFFFFF}} {{{increasedkarmaloss}}}% }} }} | + | {{#if: {{{increasedkarmaloss|}}} |
+ | | {{#ifexpr: {{{increasedkarmaloss}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Increased Karma Loss|color=FFFFFF}} {{{increasedkarmaloss}}}% | ||
+ | }} | ||
+ | }} | ||
<!-- Spells --> | <!-- Spells --> | ||
Line 875: | Line 1,008: | ||
<!-- Petals --> | <!-- Petals --> | ||
|- | |- | ||
− | {{#if: {{{petals|}}} | {{#ifexpr: {{{petals}}} >= 1 | {{!}} {{Colored Link|Petal of the Rose of Trinsic|Petals|color=FFFFFF}}: {{{petals}}} }} }} | + | {{#if: {{{petals|}}} |
+ | | {{#ifexpr: {{{petals}}} >= 1 | ||
+ | | {{!}} {{Colored Link|Petal of the Rose of Trinsic|Petals|color=FFFFFF}}: {{{petals}}} | ||
+ | }} | ||
+ | }} | ||
<!-- Common Tracks --> | <!-- Common Tracks --> | ||
Line 907: | Line 1,044: | ||
| {{!}} {{{raretracks}}} Rare Tracks | | {{!}} {{{raretracks}}} Rare Tracks | ||
}} | }} | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Only When Full Set Is Present --> | ||
+ | |- | ||
+ | {{#if: {{{partofaset|}}} | ||
+ | | {{#ifeq: {{{partofaset}}} | true | ||
+ | | {{!}} {{Space}} | ||
+ | {{!}}- | ||
+ | {{!}} Only When Full Set Is Present: | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Set Physical Resist --> | ||
+ | |- | ||
+ | {{#if: {{{setphysicalresist|}}} | ||
+ | | {{#ifexpr: {{{setphysicalresist}}} >= 0 | ||
+ | | {{!}} Physical Resist +{{{setphysicalresist}}}% | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Set Fire Resist --> | ||
+ | |- | ||
+ | {{#if: {{{setfireresist|}}} | ||
+ | | {{#ifexpr: {{{setfireresist}}} >= 0 | ||
+ | | {{!}} Physical Resist +{{{setfireresist}}}% | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Set Cold Resist --> | ||
+ | |- | ||
+ | {{#if: {{{setcoldresist|}}} | ||
+ | | {{#ifexpr: {{{setcoldresist}}} >= 0 | ||
+ | | {{!}} Physical Resist +{{{setcoldresist}}}% | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Set Poison Resist --> | ||
+ | |- | ||
+ | {{#if: {{{setpoisonresist|}}} | ||
+ | | {{#ifexpr: {{{setpoisonresist}}} >= 0 | ||
+ | | {{!}} Physical Resist +{{{setpoisonresist}}}% | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Set Energy Resist --> | ||
+ | |- | ||
+ | {{#if: {{{setenergyresist|}}} | ||
+ | | {{#ifexpr: {{{setenergyresist}}} >= 0 | ||
+ | | {{!}} Physical Resist +{{{setenergyresist}}}% | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | <!-- Set Self Repair --> | ||
+ | |- | ||
+ | {{#if: {{{setselfrepair|}}} | ||
+ | | {{#ifexpr: {{{setselfrepair}}} >= 1 | ||
+ | | {{!}} Self Repair {{{setselfrepair}}} | ||
}} | }} | ||
}} | }} |
Revision as of 19:20, 26 December 2009
This entire page and template is currently in the process of being refactored. (12/26/09)
Contents
- 1 Notes on Usage
- 2 Template
- 3 Parameters
- 3.1 image
- 3.2 imageheight
- 3.3 name
- 3.4 usesremaining
- 3.5 blessed
- 3.6 weight
- 3.7 swingspeedincrease
- 3.8 physicalresist
- 3.9 fireresist
- 3.10 coldresist
- 3.11 poisonresist
- 3.12 energyresist
- 3.13 physicaldamage
- 3.14 firedamage
- 3.15 colddamage
- 3.16 poisondamage
- 3.17 energydamage
- 3.18 handedweapon
- 3.19 durability
Template:Itembox is designed for use on item pages to display an item's picture and properties. It is designed to simulate the item being in a character's backpack with the standard in-game cursor hovering over it and displaying the item's tooltip, all in the format found in the the Ultima Online Classic Client.
- Note: If the Classic Client is ever dropped in favor of the Enhanced Client, the look and feel of this template will be changed accordingly.
All of the properties that are displayed in the tooltip portion of the template are displayed as centered and using white text except for the name of the item, which is displayed in yellow text. Most item property names also serve as links to their corresponding pages. The order in which the item properties are displayed is designed to be as close as possible to the order seen in UO. The order in which the template's parameters are used does not affect this order.
Notes on Usage
Since it is highly unlikely, if not impossible, that an item will ever be encountered that uses absolutely every item property that is available in this template, Template:Itembox has been designed with conditional parameters. This means that when using this template on an item's page it is intended that only the parameters which correspond to that specific item's properties should be included. Unlike many other templates that show in their entirety no matter what, if one of the parameters from this template is not included or left blank, its associated property will simply not display at all. It is recommended that blank parameters be left out entirely when using this template, as their inclusion will lead to pages being unnecessarily and excessively long and unreadable for editors.
Template
{{Itembox |image= |imageheight= |name= |usesremaining= |blessed= |weight= |armorset= |weaponarmorset= |jewelryset= |durabilityincrease= |artifactrarity= |elvesonly= |gargoylesonly= |ammo= |damagemodifier= |alchemy= |anatomy= |animallore= |animaltaming= |archery= |armslore= |begging= |blacksmithing= |bowcraftfletching= |bushido= |camping= |carpentry= |cartography= |chivalry= |cooking= |detectinghidden= |discordance= |evaluatingintelligence= |fencing= |fishing= |focus= |forensicevaluation= |glassblowing= |healing= |herding= |hiding= |imbuing= |inscription= |itemidentification= |lockpicking= |lumberjacking= |macefighting= |magery= |masonry= |meditation= |mining= |musicianship= |necromancy= |ninjitsu= |parrying= |peacemaking= |poisoning= |provocation= |removetrap= |resistingspells= |snooping= |spellweaving= |spiritspeak= |stealing= |stealth= |swordsmanship= |tactics= |tailoring= |tasteidentification= |tinkering= |tracking= |veterinary= |wrestling= |randomskill= |randomcombatskill= |requirementmondainslegacy= |velocity= |spellchanneling= |mageweapon= |hitlifeleech= |hitstaminaleech= |hitmanaleech= |slayer1= |slayer2= |slayer3= |randomitemproperty1= |randomitemproperty2= |hitdispel= |hitfireball= |hitharm= |hitlightning= |hitmagicarrow= |hitenergyarea= |hitfirearea= |hitphysicalarea= |hitpoisonarea= |hitlowerdefense= |hitlowerattack= |balanced= |randomprotection= |increasedweapondamage= |selfrepair= |strengthbonus= |dexteritybonus= |intelligencebonus= |hitpointincrease= |staminaincrease= |manaincrease= |hitpointregeneration= |staminaregeneration= |manaregeneration= |nightsight= |luck= |enhancepotions= |reflectphysicaldamage= |hitchanceincrease= |defensechanceincrease= |fastercasting= |fastercastrecovery= |swingspeedincrease= |damageincrease= |spelldamageincrease= |lowermanacost= |lowerreagantcost= |arcanecharges= |physicalresist= |fireresist= |coldresist= |poisonresist= |energyresist= |magearmor= |usebestweaponskill= |physicaldamage= |firedamage= |colddamage= |poisondamage= |energydamage= |mindamage= |maxdamage= |weaponspeed= |range= |lowerrequirements= |strengthrequirement= |handedweapon= |skillrequired= |durability= |mindurability= |maxdurability= |lowerammocost= |chargesremaining= |contentsitems= |contentsstones= |contents2items= |contents2stones= |weightreduction= |replenishcharges= |increasedkarmaloss= |spells= |turnedonoff= |petals= |commontracks= |uncommontracks= |raretracks= }}
Parameters
[[Category:{{{category}}} Templates|Itembox]]
image
- Usage: Optional
- Description: The image parameter takes a string denoting the name of a valid image of the item on UOGuide. This is used to generate the item's image in the containing area of the backpack. If this parameter is left blank or omitted, a default value of "Image_Needed.png" is used. Although this parameter is marked as "Optional," if this parameter is not supplied a value an image will be displayed that says "IMAGE NEEDED" and the page will be put into Category:Item infoboxes without image defined so that it may be given a valid image as soon as possible.
- Valid Value(s): Any string that is the name of a valid image on UOGuide.
imageheight
- Usage: Mandatory
- Description: The imageheight parameter takes a whole number denoting the height of the item image. This is used to generate the layout code necessary to vertically center the image in the containing area of the backpack. This parameter is mandatory unless no value is supplied for image.
- Valid Value(s): Any whole number.
name
- Usage: Optional
- Description: The name parameter takes a string denoting the name of the item. This is used to generate the first line of the tooltip section. If this parameter is left blank or omitted, a default value of "{{PAGENAME}}" is used. It is recommended that this field be left blank unless the item's page name has a parenthetical differentiation in it; I.e. "Item Name (Item)."
- Valid Value(s): Any string.
usesremaining
- Usage: Optional
- Description: The usesremaining parameter takes a whole number denoting the number of uses remaining on an item. This is used to generate the "Uses Remaining" item property in the tooltip section. Any whole number may be supplied for this parameter, as it is designed merely to display the "Uses Remaining" property with a realistic number. The ability to supply a specific value as opposed to having a default number is retained due to the possibility that some pages may exist for unique, one-of-a-kind rare items that have a specific number of uses remaining.
- Valid Value(s): Any whole number.
blessed
- Usage: Optional
- Description: The blessed parameter takes a string denoting whether the item is Blessed or Cursed. This is used to generate the "Blessed" or "Cursed" item property in the tooltip section.
- Valid Value(s): "Cursed," "CURSED," or "cursed" to display "Cursed," and any other value to display "Blessed."
weight
- Usage: Optional
- Description: The weight parameter takes a whole number denoting the weight of the item. This is used to generate the "Weight" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
swingspeedincrease
- Usage: Optional
- Description: The swingspeedincrease parameter takes a whole number denoting the amount of Swing Speed Increase on the item. This is used to generate the "Swing Speed Increase" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
physicalresist
- Usage: Optional
- Description: The physicalresist parameter takes a whole number denoting the amount of Physical Resist on the item. This is used to generate the "Physical Resist" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
fireresist
- Usage: Optional
- Description: The fireresist parameter takes a whole number denoting the amount of Fire Resist on the item. This is used to generate the "Fire Resist" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
coldresist
- Usage: Optional
- Description: The coldresist parameter takes a whole number denoting the amount of Cold Resist on the item. This is used to generate the "Cold Resist" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
poisonresist
- Usage: Optional
- Description: The poisonresist parameter takes a whole number denoting the amount of Poison Resist on the item. This is used to generate the "Poison Resist" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
energyresist
- Usage: Optional
- Description: The energyresist parameter takes a whole number denoting the amount of Energy Resist on the item. This is used to generate the "Energy Resist" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
physicaldamage
- Usage: Optional
- Description: The physicaldamage parameter takes a whole number denoting the percentage of Physical Damage on the item. This is used to generate the "Physical Damage" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
firedamage
- Usage: Optional
- Description: The firedamage parameter takes a whole number denoting the percentage of Fire Damage on the item. This is used to generate the "Fire Damage" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
colddamage
- Usage: Optional
- Description: The colddamage parameter takes a whole number denoting the percentage of Cold Damage on the item. This is used to generate the "Cold Damage" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
poisondamage
- Usage: Optional
- Description: The poisondamage parameter takes a whole number denoting the percentage of Poison Damage on the item. This is used to generate the "Poison Damage" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
energydamage
- Usage: Optional
- Description: The energydamage parameter takes a whole number denoting the percentage of Energy Damage on the item. This is used to generate the "Energy Damage" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).
handedweapon
- Usage: Optional
- Description: The handedweapon parameter takes a whole number denoting whether the item is wielded with one (1) or two (2) hands. This is used to generate the "One-Handed Weapon" or "Two-Handed Weapon" item property in the tooltip section.
- Valid Value(s): "1" to display "One-Handed Weapon," or "2" to display "Two-Handed Weapon."
durability
- Usage: Optional
- Description: The durability parameter takes a whole number denoting the minimum and maximum durability of the item. This is used to generate the "Durability" item property in the tooltip section.
- Valid Value(s): Any whole number greater than or equal to one (1).