Difference between revisions of "Hit Mana Leech"
m (Hit mana leech moved to Hit Mana Leech over redirect) |
m (imbuing) |
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[[Hit Mana Leech]] is a weapon property that was introduced with Ultima Online: Age of Shadows. | [[Hit Mana Leech]] is a weapon property that was introduced with Ultima Online: Age of Shadows. | ||
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==Amount of Mana leeched== | ==Amount of Mana leeched== | ||
On every successful hit you will leech 0 to X percent mana of (Damage done * 0.4) - X being the Hit Mana Leech value on your weapon | On every successful hit you will leech 0 to X percent mana of (Damage done * 0.4) - X being the Hit Mana Leech value on your weapon | ||
+ | |||
+ | ==Imbuing== | ||
+ | The following resources are required to [[Imbuing|imbue]] the highest intensity of Hit Mana Leech: | ||
+ | *10 [[Magical Residue]] | ||
+ | *10 [[Gem|Sapphires]] | ||
+ | *10 [[Void Orb]]s | ||
==See Also== | ==See Also== | ||
{{Item Properties}} | {{Item Properties}} |
Revision as of 21:24, 4 March 2010
Hit Mana Leech is a weapon property that was introduced with Ultima Online: Age of Shadows.
It gives an attacker the ability to leech Mana from his opponent every time he successfully delivers a hit.
Hit Mana Leech intensities on weapons
The maximum possible mana leech percentage you can get on a weapon is determined by the following formula:
For archery weapons divide those values by 2.
The formula is based on this post by MrTact on UO Stratics.
Amount of Mana leeched
On every successful hit you will leech 0 to X percent mana of (Damage done * 0.4) - X being the Hit Mana Leech value on your weapon
Imbuing
The following resources are required to imbue the highest intensity of Hit Mana Leech:
- 10 Magical Residue
- 10 Sapphires
- 10 Void Orbs