Difference between revisions of "Garamon"
(garamon graphic, keywords table) |
|||
Line 1: | Line 1: | ||
[[Image:Garamon.png|frame]] | [[Image:Garamon.png|frame]] | ||
− | '''Garamon''' is a npc north of the | + | '''Garamon''' is a npc north of the entrance of [[Underworld]]. You can speak to him. Then he speaks words and you get a quest. The quest when done lets you go deeper into the dungeon without being on the [[Sacred Quest]]. The Sacred quest is easier though. |
Revision as of 12:51, 17 July 2010
Garamon is a npc north of the entrance of Underworld. You can speak to him. Then he speaks words and you get a quest. The quest when done lets you go deeper into the dungeon without being on the Sacred Quest. The Sacred quest is easier though.
Word | Garamon answer |
---|---|
hello | Have a nice day! |
secret | He who pays close attention to the walls may notice something unusual. |
teleporter | You will find many within the dungeon. They will facilitate your travels. |
vines | Aaah yes! Tricky things they are. Try to find something that could burn through them. |
burn | I can tell you right away it's not fire based. Surely something within the dungeon will yield what you need. |
abyss | Its entrance is protected by stone guardians who will only grant passage to the carrier of a Tripartite Key. |
stone guardian | They will not let you enter the Abyss unless you can present a Tripartite Key |
key | Its three parts you must find and reunite as one |
parts | Two can be found hidden in secret rooms within the Underworld. The third you must take from a shadow of evil. |
shadow of evil | A most foul traitor. Once you have the first two parts, challenge him for the third! He dwells beyond the void in the Shrine. |
shrine | Find your way there through the dungeon. You must use a teleporter to reach it. |