Difference between revisions of "Magic Reflection"
(Dying will purge Reactive armor and Magic reflection) |
m (changes according to Publish 69) |
||
Line 10: | Line 10: | ||
|areaofeffect=Caster | |areaofeffect=Caster | ||
|magerycircle=Fifth | |magerycircle=Fifth | ||
− | |description=The Magic Reflection spell decreases the caster's [[Resistances|physical resistance]], while increasing the caster's [[Resistances|elemental resistances]]. Physical | + | |description=The Magic Reflection spell decreases the caster's [[Resistances|physical resistance]], while increasing the caster's [[Resistances|elemental resistances]]. |
+ | *Physical Resistance Decrease = 15 - ([[Inscription]] / 20). | ||
+ | *Maximum Physical Resistance = -10 | ||
+ | *Elemental Resistance = +10 | ||
+ | (-10 physical, -10 maximum physical, +10 elemental at Grandmaster Inscription). | ||
+ | <br><br> | ||
+ | When a player casts magic reflect they will receive a '''Pool of Reflection''' power which is based off of their [[Magery]], [[Inscription]] and scaled by their [[Magic Resistance]]: | ||
+ | <br><br> | ||
+ | <math>Pool\;of\;Reflection=(\frac{Magery}{20}+IB)*(1+MRC)</math> | ||
+ | <br><br> | ||
+ | <math>IB=\frac{Inscription-50}{20}</math> | ||
+ | <br><br> | ||
+ | <math>MRC=Magic\;Resistance*0.075</math> | ||
+ | |||
+ | |||
+ | Note that the Pool of Reflection is '''rounded down''' to the nearest smallest integer. The level of the spell cast on a target will remove power for the targets reflection pool. The more powerful the spell you cast, the better chance you have of defeating the magic reflection. If the spell is not successful in bringing down the magic reflect, the spell will be reflected back to the caster. Once a spell is cast that succeeds in depleting the pool of reflection power, it will damage the target. | ||
+ | |||
+ | |||
+ | This is true even if the first spell cast successfully breaks the reflect. Once a reflect is broken, there is a 30 second delay before the target can cast reflect again to replenish their pool. Magic reflection will only be removed thru purging or recasting magic reflection with an active reflection power pool. Items of reflection will take 60 seconds to charge. After equipping a reflect item there will be a 60 second delay before the reflect is active. This will use only one charge from the item. The reflect will act in the same manner as if it had been cast by the character wearing the item. Once the reflect is broken, the wearer must wait 60 seconds before the item will place another reflect spell. | ||
+ | |||
+ | |||
+ | The Magic Reflection spell has an indefinite duration, becoming active when cast, and deactivated only when re-cast. Along with [[Reactive Armor]] and [[Protection]], this spell will stay on -- even after logging out -- until you “turn it off” by casting it again, or until you die.[[Image:Magic_reflection_buff_icon_and_tooltip.jpg|frame|center|<center>Magic Reflection Buff Icon & Tooltip<br>with no Inscription and Magic Resist Skill</center>]] | ||
}} | }} |
Revision as of 03:18, 11 December 2010
Magic Reflection - In Jux Sanct | |||
---|---|---|---|
Mana Cost | 14 | ||
Minimum Skill | 38.0 | ||
Delay (seconds) | 1.5 | ||
Reagents | Garlic, Mandrake Root, Spiders' Silk | ||
Duration | Permanent | ||
Area of Effect | Caster | ||
Magery Circle | Fifth | ||
Description | The Magic Reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances.
(-10 physical, -10 maximum physical, +10 elemental at Grandmaster Inscription).
|
Magery Spells | ||
---|---|---|
First Circle |
Clumsy • Create Food • Feeblemind • Heal • Magic Arrow • Night Sight • Reactive Armor • Weaken |
|
Second Circle |
Agility • Cunning • Cure • Harm • Magic Trap • Magic Untrap • Protection • Strength | |
Third Circle |
Bless • Fireball • Magic Lock • Poison • Telekinesis • Teleport • Unlock • Wall of Stone | |
Fourth Circle |
Arch Cure • Arch Protection • Curse • Fire Field • Greater Heal • Lightning • Mana Drain • Recall | |
Fifth Circle |
Blade Spirits • Dispel Field • Incognito • Magic Reflection • Mind Blast • Paralyze • Poison Field • Summon Creature | |
Sixth Circle |
Dispel • Energy Bolt • Explosion • Invisibility • Mark • Mass Curse • Paralyze Field • Reveal | |
Seventh Circle |
Chain Lightning • Energy Field • Flamestrike • Gate Travel • Mana Vampire • Mass Dispel • Meteor Swarm • Polymorph | |
Eighth Circle |
Earthquake • Energy Vortex • Resurrection • Summon Air Elemental • Summon Daemon • Summon Earth Elemental • Summon Fire Elemental • Summon Water Elemental |