Difference between revisions of "Magic Reflection"
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− | '''MRC''' stays as decimal and is not rounded to | + | '''MRC''' stays as decimal and is not rounded to an integer. Note that the Pool of Reflection is '''rounded down''' to the nearest integer and is capped at 100% while the formula's maximum value is 110%. Because of this, not all skill values need to be maximum: 120 Magery, 100 Inscription and 108 Magic Resistance will yield 100%. |
Revision as of 03:58, 11 December 2010
Magic Reflection - In Jux Sanct | |||
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Mana Cost | 14 | ||
Minimum Skill | 38.0 | ||
Delay (seconds) | 1.5 | ||
Reagents | Garlic, Mandrake Root, Spiders' Silk | ||
Duration | Permanent | ||
Area of Effect | Caster | ||
Magery Circle | Fifth | ||
Description | The Magic Reflection spell decreases the caster's physical resistance, while increasing the caster's elemental resistances.
(-10 physical, -10 maximum physical, +10 elemental at Grandmaster Inscription).
|
Magery Spells | ||
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First Circle |
Clumsy • Create Food • Feeblemind • Heal • Magic Arrow • Night Sight • Reactive Armor • Weaken |
|
Second Circle |
Agility • Cunning • Cure • Harm • Magic Trap • Magic Untrap • Protection • Strength | |
Third Circle |
Bless • Fireball • Magic Lock • Poison • Telekinesis • Teleport • Unlock • Wall of Stone | |
Fourth Circle |
Arch Cure • Arch Protection • Curse • Fire Field • Greater Heal • Lightning • Mana Drain • Recall | |
Fifth Circle |
Blade Spirits • Dispel Field • Incognito • Magic Reflection • Mind Blast • Paralyze • Poison Field • Summon Creature | |
Sixth Circle |
Dispel • Energy Bolt • Explosion • Invisibility • Mark • Mass Curse • Paralyze Field • Reveal | |
Seventh Circle |
Chain Lightning • Energy Field • Flamestrike • Gate Travel • Mana Vampire • Mass Dispel • Meteor Swarm • Polymorph | |
Eighth Circle |
Earthquake • Energy Vortex • Resurrection • Summon Air Elemental • Summon Daemon • Summon Earth Elemental • Summon Fire Elemental • Summon Water Elemental |