Difference between revisions of "Skeletal Lich"
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|spawnlocations=Previously found in Britannia graveyards: [[Moonglow Cemetary|Moonglow]], [[Cove Cemetery|Cove]], [[Britain Cemetery|Britan]], [[Vesper Cemetery|Vesper]], [[Jhelom Cemetery|Jhelom]], [[Yew Cemetery|Yew]]. Currently: [[Skeletal Dragon Mini-Champ]] | |spawnlocations=Previously found in Britannia graveyards: [[Moonglow Cemetary|Moonglow]], [[Cove Cemetery|Cove]], [[Britain Cemetery|Britan]], [[Vesper Cemetery|Vesper]], [[Jhelom Cemetery|Jhelom]], [[Yew Cemetery|Yew]]. Currently: [[Skeletal Dragon Mini-Champ]] | ||
|fame= | |fame= | ||
− | |slayer= | + | |slayer=[[Demon Slayer]] |
|karma= | |karma= | ||
|alignment=Evil | |alignment=Evil |
Revision as of 02:00, 6 March 2011
Introduced for the Halloween 2008 Quest (and part of unholy group of monsters spilling out of Khaldun), the Skeletal Lich is a powerful spell caster. Using Necromancy, it hits hard and has the ability to Teleport next to it's target. Unique stats are not yet known.
Statistics
Skeletal Lich Statistics | |||
---|---|---|---|
Spawn Locations | Previously found in Britannia graveyards: Moonglow, Cove, Britan, Vesper, Jhelom, Yew. Currently: Skeletal Dragon Mini-Champ | ||
Fame | Slayer Vulnerability | Demon Slayer | |
Karma | Alignment | Evil | |
First Seen | Oct 2008 | Pack Instinct | |
Loot | |||
Gold | Magic Items | ||
Special | Conjurer's Grimoire, Conjurer's Trinket | Cut Up | |
Attributes | |||
Strength | Hit Points | ||
Dexterity | Stamina | ||
Intelligence | Mana | ||
Barding Difficulty | Taming Difficulty | ||
Base Damage | Preferred Foods | ||
Skills | |||
Wrestling | Poisoning | ||
Tactics | Magery | ||
Resisting Spells | Evaluating Intelligence | ||
Anatomy | Meditation | ||
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | ||
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | |||||
Damage |