Difference between revisions of "Client Patch 4.0.7.0"
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{{Client Patch | {{Client Patch | ||
− | |client= | + | |client=ec |
|date=May 19, 2010 | |date=May 19, 2010 | ||
|size=70,610,848 | |size=70,610,848 | ||
− | |notes= | + | |notes=This patch was strangely announced as "4.0.7". |
|patchnotes='''Mobile/Party Health Bars''' | |patchnotes='''Mobile/Party Health Bars''' | ||
− | *Mobile Health Bars and Party Health Bars now use less screen space. | + | * Mobile Health Bars and Party Health Bars now use less screen space. |
− | *Party Health Bars are numbered with the member position in the party. | + | * Party Health Bars are numbered with the member position in the party. |
− | *Each Party Health Bar window position saves across play sessions. | + | * Each Party Health Bar window position saves across play sessions. |
− | *Party Health Bars no longer snap back to their original position when inviting new members into a party. | + | * Party Health Bars no longer snap back to their original position when inviting new members into a party. |
− | *The Pet Window has been replaced with Mobile Health Bars. | + | * The Pet Window has been replaced with Mobile Health Bars. |
− | *Pets are now renamed by using the "Rename" context menu option on pets instead of clicking the name on the health bar. (*) | + | * Pets are now renamed by using the "Rename" context menu option on pets instead of clicking the name on the health bar. (*) |
'''Containers''' | '''Containers''' | ||
− | *Container windows are now resizable and save across play sessions. | + | * Container windows are now resizable and save across play sessions. |
− | *Items may now be swapped around in grid-view. (*) | + | * Items may now be swapped around in grid-view. (*) |
− | *The player's container window positions now save across play sessions. | + | * The player's container window positions now save across play sessions. |
− | *The player's containers will now re-open when logging in. | + | * The player's containers will now re-open when logging in. |
'''Custom Fonts''' | '''Custom Fonts''' | ||
− | *A "Fonts" folder is now included in the custom user interface package. | + | * A "Fonts" folder is now included in the custom user interface package. |
− | *True-Type Font (ttf) files used in custom user interfaces should be placed in this "Fonts" folder. | + | * True-Type Font (ttf) files used in custom user interfaces should be placed in this "Fonts" folder. |
− | *A "Fonts.xml" template is included for creating new font definitions. | + | * A "Fonts.xml" template is included for creating new font definitions. |
− | *The definitions can then be used for Labels, Buttons, and EditBoxes. | + | * The definitions can then be used for Labels, Buttons, and EditBoxes. |
'''Additional Features''' | '''Additional Features''' | ||
− | *Made several optimizations to the particle effects system. | + | * Made several optimizations to the particle effects system. |
− | *Map/radar state now saves across play sessions. | + | * Map/radar state now saves across play sessions. |
− | *Menubar state now saves across play sessions. | + | * Menubar state now saves across play sessions. |
− | *The player's paperdoll will now re-open when logging in. | + | * The player's paperdoll will now re-open when logging in. |
− | *The skill tracker will now re-open when logging in. | + | * The skill tracker will now re-open when logging in. |
− | *Items can now be dropped onto mobile health bars, object handles, the portrait window, and the target window. | + | * Items can now be dropped onto mobile health bars, object handles, the portrait window, and the target window. |
− | *Mobs now highlight when mousing over mobile health bars, object handles, the portrait window, and the target window. | + | * Mobs now highlight when mousing over mobile health bars, object handles, the portrait window, and the target window. |
− | *Added "Cycle Chat Forward" (Ctrl-W) and "Cycle Chat Backward" (Ctrl-Q) keybindings. (Known issue: Enter needs to be pressed twice to send the text.) | + | * Added "Cycle Chat Forward" (Ctrl-W) and "Cycle Chat Backward" (Ctrl-Q) keybindings. (Known issue: Enter needs to be pressed twice to send the text.) |
'''Bug Fixes''' | '''Bug Fixes''' | ||
− | *Health bars were not tinted correctly when moving in and out of range of characters with status effects such as poison. (*) | + | * Health bars were not tinted correctly when moving in and out of range of characters with status effects such as poison. (*) |
− | *Area-of-effect and ground targeted spells were not targeting correctly when set to "Target: Current" on the hotbar. (*) | + | * Area-of-effect and ground targeted spells were not targeting correctly when set to "Target: Current" on the hotbar. (*) |
− | *Imbuing was not defaulting to "Target: Cursor" when dragged onto the hotbar. | + | * Imbuing was not defaulting to "Target: Cursor" when dragged onto the hotbar. |
− | *Arrows could not be dragged onto the quiver in the paperdoll. | + | * Arrows could not be dragged onto the quiver in the paperdoll. |
− | *Plotting ship courses on maps was not functioning properly. | + | * Plotting ship courses on maps was not functioning properly. |
− | *Names of party members sometimes did not appear in the notifications in the chat window when another player joins the party. (*) | + | * Names of party members sometimes did not appear in the notifications in the chat window when another player joins the party. (*) |
− | *Non-leader party members sometimes did not get notifications in the chat window when another player joins the party. (*) | + | * Non-leader party members sometimes did not get notifications in the chat window when another player joins the party. (*) |
− | *Item count in containers displayed incorrect values when failing to drag partial stacks of items (such as from lack of line of sight). | + | * Item count in containers displayed incorrect values when failing to drag partial stacks of items (such as from lack of line of sight). |
− | *Item count on the hotbar displayed incorrect values when picking up and dropping containers that included contents placed on the hotbar. (*) | + | * Item count on the hotbar displayed incorrect values when picking up and dropping containers that included contents placed on the hotbar. (*) |
− | *Item count on the hotbar displayed incorrect values for contents in an equipped quiver. (*) | + | * Item count on the hotbar displayed incorrect values for contents in an equipped quiver. (*) |
− | *Quest items locked down in a player's house were appearing as waypoints in the radar. (*) | + | * Quest items locked down in a player's house were appearing as waypoints in the radar. (*) |
− | *Scrolling damage numbers sometimes appeared on the side of the screen instead of over the mob. | + | * Scrolling damage numbers sometimes appeared on the side of the screen instead of over the mob. |
− | *Mobs sometimes displayed only one line of overhead chat text when saying multiple lines of text. | + | * Mobs sometimes displayed only one line of overhead chat text when saying multiple lines of text. |
− | *The "Overhead Chat Fade Delay" user setting was not functioning properly. | + | * The "Overhead Chat Fade Delay" user setting was not functioning properly. |
− | *Animated objects sometimes flickered in and out of existence. | + | * Animated objects sometimes flickered in and out of existence. |
− | *Certain objects placed in containers or in paperdoll slots were hued incorrectly. | + | * Certain objects placed in containers or in paperdoll slots were hued incorrectly. |
− | *Flying Gargoyles were not flying when logging in. | + | * Flying Gargoyles were not flying when logging in. |
− | *Items with (*) require Publish 66 to be fully operational. | + | * Items with (*) require Publish 66 to be fully operational. |
}} | }} |
Revision as of 13:34, 25 May 2011
This patch was for the Enhanced Client.
Statistics
- Date: May 19, 2010
- Size: 70,610,848 bytes
- Notes: This patch was strangely announced as "4.0.7".
Patch Notes
Mobile/Party Health Bars
- Mobile Health Bars and Party Health Bars now use less screen space.
- Party Health Bars are numbered with the member position in the party.
- Each Party Health Bar window position saves across play sessions.
- Party Health Bars no longer snap back to their original position when inviting new members into a party.
- The Pet Window has been replaced with Mobile Health Bars.
- Pets are now renamed by using the "Rename" context menu option on pets instead of clicking the name on the health bar. (*)
Containers
- Container windows are now resizable and save across play sessions.
- Items may now be swapped around in grid-view. (*)
- The player's container window positions now save across play sessions.
- The player's containers will now re-open when logging in.
Custom Fonts
- A "Fonts" folder is now included in the custom user interface package.
- True-Type Font (ttf) files used in custom user interfaces should be placed in this "Fonts" folder.
- A "Fonts.xml" template is included for creating new font definitions.
- The definitions can then be used for Labels, Buttons, and EditBoxes.
Additional Features
- Made several optimizations to the particle effects system.
- Map/radar state now saves across play sessions.
- Menubar state now saves across play sessions.
- The player's paperdoll will now re-open when logging in.
- The skill tracker will now re-open when logging in.
- Items can now be dropped onto mobile health bars, object handles, the portrait window, and the target window.
- Mobs now highlight when mousing over mobile health bars, object handles, the portrait window, and the target window.
- Added "Cycle Chat Forward" (Ctrl-W) and "Cycle Chat Backward" (Ctrl-Q) keybindings. (Known issue: Enter needs to be pressed twice to send the text.)
Bug Fixes
- Health bars were not tinted correctly when moving in and out of range of characters with status effects such as poison. (*)
- Area-of-effect and ground targeted spells were not targeting correctly when set to "Target: Current" on the hotbar. (*)
- Imbuing was not defaulting to "Target: Cursor" when dragged onto the hotbar.
- Arrows could not be dragged onto the quiver in the paperdoll.
- Plotting ship courses on maps was not functioning properly.
- Names of party members sometimes did not appear in the notifications in the chat window when another player joins the party. (*)
- Non-leader party members sometimes did not get notifications in the chat window when another player joins the party. (*)
- Item count in containers displayed incorrect values when failing to drag partial stacks of items (such as from lack of line of sight).
- Item count on the hotbar displayed incorrect values when picking up and dropping containers that included contents placed on the hotbar. (*)
- Item count on the hotbar displayed incorrect values for contents in an equipped quiver. (*)
- Quest items locked down in a player's house were appearing as waypoints in the radar. (*)
- Scrolling damage numbers sometimes appeared on the side of the screen instead of over the mob.
- Mobs sometimes displayed only one line of overhead chat text when saying multiple lines of text.
- The "Overhead Chat Fade Delay" user setting was not functioning properly.
- Animated objects sometimes flickered in and out of existence.
- Certain objects placed in containers or in paperdoll slots were hued incorrectly.
- Flying Gargoyles were not flying when logging in.
- Items with (*) require Publish 66 to be fully operational.
See Also
Enhanced Client Patches | |||
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|