Difference between revisions of "Dragon Barding Deed"
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! Exceptional | ! Exceptional | ||
− | | 12,000 || + | + | | 12,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +100 | ||
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! Exceptional | ! Exceptional | ||
− | | 14,500 || + | + | | 14,500 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +135 | ||
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! Exceptional | ! Exceptional | ||
− | | 17,000 || + | + | | 17,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +140 | ||
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! Exceptional | ! Exceptional | ||
− | | 12,000 || + | + | | 12,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +145 | ||
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! Exceptional | ! Exceptional | ||
− | | 12,000 || + | + | | 12,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +150 | ||
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! Exceptional | ! Exceptional | ||
− | | 12,000 || + | + | | 12,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +130 | ||
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! Exceptional | ! Exceptional | ||
− | | 12,000 || + | + | | 12,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +155 | ||
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! Exceptional | ! Exceptional | ||
− | | 12,000 || + | + | | 12,000 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +165 | ||
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! Exceptional | ! Exceptional | ||
− | | 14,500 || + | + | | 14,500 |
+ | | colspan="5" | An additional +5 to all resistances | ||
+ | | +165 | ||
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Revision as of 03:30, 17 June 2011
A Dragon Barding Deed is a deeded item that is crafted by blacksmiths and used on tame, unarmored Swamp Dragons. To create it requires 750 ingots and at least 72.5 Blacksmithy skill to attempt.
The armor will provide the rider of the dragon with extra protection in PvM combat. This is done by absorbing a percentage of all damage received. Exceptional dragon barding allows a Swamp Dragon to absorb 20% of the damage inflicted upon the rider, while non-exceptional barding provides only a 10% reduction. The damage reduction only works against monsters, not in PvP combat.
The barding can be removed from an armored Swamp Dragon by using a bladed item, however the Dragon Barding Deed will be lost upon removal. A Swamp Dragon's barding is subject to eventual damage and destruction, just like normal armor.
An armored Swamp Dragon will retain its armor upon resurrection.
An exception to the rules concerning armor is Paroxysmus' Swamp Dragon, the armor of which gives a 12% damage reduction. This cannot be removed or destroyed, making it a permanent - but less effective - alternative to acquiring exceptional deeds.
Crafting
Crafting the Blacksmithy item Dragon Barding Deed | ||||
---|---|---|---|---|
Minimum Skill Requirements | Components | Success Chances | ||
72.5 Blacksmithy |
|
100.0 skill = 55.0% 120.0 skill = 95.0% | ||
Exceptional Chances | ||||
100.0 skill = 10.0% 120.0 skill = 50.0% | ||||
Additional Notes | ||||
This item may hold it's Maker's Mark. The item retains the color of the material used. |
Colored Armor
Some colored armor types offer more protection than regular iron armor:
Metal | Armor | Swamp Dragon Resistances | ||||||
---|---|---|---|---|---|---|---|---|
Total | ||||||||
Iron |
Normal | 10,000 | +25 | +15 | +10 | +15 | +10 | +75 |
Exceptional | 12,000 | An additional +5 to all resistances | +100 | |||||
Dull Copper |
Normal | 12,500 | +60 | +15 | +10 | +15 | +10 | +110 |
Exceptional | 14,500 | An additional +5 to all resistances | +135 | |||||
Shadow Iron |
Normal | 15,000 | +35 | +20 | +10 | +15 | +35 | +115 |
Exceptional | 17,000 | An additional +5 to all resistances | +140 | |||||
Copper |
Normal | 10,000 | +30 | +20 | +10 | +40 | +20 | +120 |
Exceptional | 12,000 | An additional +5 to all resistances | +145 | |||||
Bronze |
Normal | 10,000 | +40 | +15 | +35 | +20 | +15 | +125 |
Exceptional | 12,000 | An additional +5 to all resistances | +150 | |||||
Golden |
Normal | 10,000 | +30 | +20 | +20 | +15 | +20 | +105 |
Exceptional | 12,000 | An additional +5 to all resistances | +130 | |||||
Agapite |
Normal | 10,000 | +35 | +30 | +20 | +25 | +20 | +130 |
Exceptional | 12,000 | An additional +5 to all resistances | +155 | |||||
Verite |
Normal | 10,000 | +40 | +30 | +20 | +25 | +15 | +140 |
Exceptional | 12,000 | An additional +5 to all resistances | +165 | |||||
Valorite |
Normal | 12,500 | +45 | +15 | +25 | +30 | +25 | +140 |
Exceptional | 14,500 | An additional +5 to all resistances | +165 |