Difference between revisions of "Club"

m (adding Imbuing, Runic Re-Forging and Natural Dyes to weapon pages)
(normalisation: http://www.uo.com/Publish-81-Notes, special moves: http://www.uo.com/article/Publish-8101)
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| weight=9
 
| weight=9
 
| physicaldamage=100
 
| physicaldamage=100
| weapondamage=11 - 13
+
| weapondamage=11 - 14
 
| weaponspeed=2.5
 
| weaponspeed=2.5
 
| strengthrequirement=40
 
| strengthrequirement=40

Revision as of 07:06, 3 May 2013

Club.png
Club
Weight: 9 Stones
Physical Damage 100%
Weapon Damage 11 - 14
Weapon Speed 2.5s
Strength Requirement 40
One-Handed Weapon
Skill Required: Mace Fighting
Durability: 36 (min) - 48 (max)

The Club is a One-Handed Weapon for Mace Fighting practitioners.

They are crafted by carpenters, and cannot be recycled.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted (and not imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno and Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Special move shadowstrike.jpg Shadowstrike
Secondary Special move dismount.jpg Dismount


Crafting

Crafting the Carpentry item Club
Minimum Skill Requirements Components Success Chances
65.0 Carpentry
Boards.png 10 Boards or Logs
100.0 skill = 100.0%
Exceptional Chances
100.0 skill = 75.0%
Additional Notes
This item may hold it's Maker's Mark.