Difference between revisions of "Bane"
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The additional damage caused is 30% of targets Max. HP capped at 350 '''physical''' damage - before damage reduction by physical resist. | The additional damage caused is 30% of targets Max. HP capped at 350 '''physical''' damage - before damage reduction by physical resist. | ||
− | + | Eample PvM:<br> | |
− | Baracoon's | + | Baracoon's maximum hitpoints : 12,000 HP<br> |
30% of 12,000 is 3600 physical damage from bane but is capped at 350 physical damage.<br> | 30% of 12,000 is 3600 physical damage from bane but is capped at 350 physical damage.<br> | ||
350 physical damage - 70% physical resist of Baracoon = 105 damage<br> | 350 physical damage - 70% physical resist of Baracoon = 105 damage<br> | ||
− | |||
At half health the proc in this case will start at 52 damage and will scale up to 105 damage as the mob loses life.[http://stratics.com/community/threads/bane-property-not-working-correctly.304966/#post-2309757] | At half health the proc in this case will start at 52 damage and will scale up to 105 damage as the mob loses life.[http://stratics.com/community/threads/bane-property-not-working-correctly.304966/#post-2309757] | ||
+ | |||
+ | Example PvP:<br> | ||
+ | Character's maximum hitpoint: 150 HP<br> | ||
+ | 30% of 150 is 45 physical damage from bane<br> | ||
+ | 45 physical damage - 70% physical resist of the Character = 13.5 damage (subject to unknown rounding rule)<br> | ||
+ | At half health the proc in this case will start at 7 damage and will scale up to 13.5 damage as the character loses life.<br> | ||
==Runic Crafting, Reforging & Imbuing== | ==Runic Crafting, Reforging & Imbuing== | ||
As of today (2013-10-15), '''Bane''' is a property available on [[Artifacts_(Ararat)|Ararat Artifacts]] only. | As of today (2013-10-15), '''Bane''' is a property available on [[Artifacts_(Ararat)|Ararat Artifacts]] only. | ||
− | It is not possible to craft items with the '''Bane''' property nor to imbue it onto items. | + | It is not possible to runic craft or reforge items with the '''Bane''' property nor to imbue it onto items. |
{{Item Properties}} | {{Item Properties}} |
Revision as of 23:29, 15 October 2013
Bane is an item property introduced with Publish[83]. For a chance to trigger this on hit effect, the target's health has to drop below 50%. The far, the better is the chance. While at the same time the additional damage caused grows. Starting with about 50% of its damage potential at targets half life, growing to 100% near targets death. The additional damage caused is 30% of targets Max. HP capped at 350 physical damage - before damage reduction by physical resist.
Eample PvM:
Baracoon's maximum hitpoints : 12,000 HP
30% of 12,000 is 3600 physical damage from bane but is capped at 350 physical damage.
350 physical damage - 70% physical resist of Baracoon = 105 damage
At half health the proc in this case will start at 52 damage and will scale up to 105 damage as the mob loses life.[1]
Example PvP:
Character's maximum hitpoint: 150 HP
30% of 150 is 45 physical damage from bane
45 physical damage - 70% physical resist of the Character = 13.5 damage (subject to unknown rounding rule)
At half health the proc in this case will start at 7 damage and will scale up to 13.5 damage as the character loses life.
Runic Crafting, Reforging & Imbuing
As of today (2013-10-15), Bane is a property available on Ararat Artifacts only. It is not possible to runic craft or reforge items with the Bane property nor to imbue it onto items.