Difference between revisions of "Concussion Blow"
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− | [[Image:Special_move_concussion_blow.gif|frame|left]]The '''Concussion Blow''' | + | [[Image:Special_move_concussion_blow.gif|frame|left]]The '''Concussion Blow''' applies scaling direct damage between 10-15 based on weapon speed. Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two handed melee weapons mana drain max 80% and returned max 40%. |
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The extra damage dealt is [[Damage Types|direct damage]], thus not effected by [[resistances]]. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated. | The extra damage dealt is [[Damage Types|direct damage]], thus not effected by [[resistances]]. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated. | ||
− | * '''Mana Cost:''' | + | * '''Mana Cost:''' 20 |
==Primary Weapons== | ==Primary Weapons== | ||
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and [[Tactics]]. | Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and [[Tactics]]. |
Revision as of 09:18, 16 October 2013
The Concussion Blow applies scaling direct damage between 10-15 based on weapon speed. Ranged weapons mana drain max 50% and return max 40%. Melee weapons mana drain max 80% and return max 70%. Two handed melee weapons mana drain max 80% and returned max 40%.The extra damage dealt is direct damage, thus not effected by resistances. This special move can be activated by setting a key macro for the appropriate primary or secondary weapon ability or double-clicking the icon in 2D. The icon will highlight red when activated.
- Mana Cost: 20
Primary Weapons
Weapons with a primary ability of Concussion Blow require 70 or higher in the appropriate fighting skill and Tactics.
Seconday Weapons
Weapons with a secondary ability of Concussion Blow require 90 or higher in the appropriate fighting skill and Tactics.