Difference between revisions of "Tactics"
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Instead of using Tactics to determine their spell damage levels, [[Magery|mages]] instead use the [[Evaluating Intelligence]] skill. | Instead of using Tactics to determine their spell damage levels, [[Magery|mages]] instead use the [[Evaluating Intelligence]] skill. | ||
− | This skill | + | This skill is necessary to perform most [[Special Moves]]. It does not count toward lowering their mana requirements, however. |
==Training== | ==Training== |
Revision as of 14:19, 23 May 2018
Contents
“For your first lesson in Tactics, go stand in front of that dragon and wave your arms above your head while I stand back here and shoot arrows. All right?”
Your level of Tactics determines how much of your Base Damage you are capable of inflicting on opponents. The percentage is equal to your skill plus + 50% (for example, at 120 skill points you will deal 170% of your base damage, while a fighter with no skill will only deal 50%).
Instead of using Tactics to determine their spell damage levels, mages instead use the Evaluating Intelligence skill.
This skill is necessary to perform most Special Moves. It does not count toward lowering their mana requirements, however.
Training
Tactics can be gained anytime an opponent is hit with a weapon or fist. Once training of either Fencing, Mace Fighting, Swordsmanship, Archery or Wrestling is completed, Tactics will usually be very close or at the level you want. To finish training just keep fighting as you were. For more details visit the Melee Training Guide.
See Also
- Anatomy
- http://guide.uo.com/skill_27.html - Tactics page on UO.com