Difference between revisions of "Player vs. Player"
m (New page: In Ultima Online, '''player vs. player''' (commonly abbreviated '''PvP''') denotes player versus player combat of any kind such as. Most PvP is centered around t...) |
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* [[Red]] - These are [[Murderer]]s or [[PK]]s | * [[Red]] - These are [[Murderer]]s or [[PK]]s | ||
* [[Perma Gray]] - Permanent grays are no longer part of the game. | * [[Perma Gray]] - Permanent grays are no longer part of the game. | ||
− | * [[Gray]] - Thieves, players who have stolen from a [[npc]] or player, or players who have helped a [[Red]]. | + | * [[Gray]] - [[Criminal]]s, [[Thief|Thieves]], players who have stolen from a [[npc]] or player, or players who have helped a [[Red]]. |
− | * [[Blue]] - Innocent players | + | * [[Blue]] - [[Innocent]] players and npcs. |
[[Category:PvP| ]] | [[Category:PvP| ]] | ||
[[Category:Game Terms]] | [[Category:Game Terms]] |
Revision as of 02:33, 1 October 2007
In Ultima Online, player vs. player (commonly abbreviated PvP) denotes player versus player combat of any kind such as.
Most PvP is centered around the shards: Mugen and Siege Perilous or the Felucca facet on normal servers.
Common terms in PvP are: