Mana Vampire
Mana Vampire - | |||
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Mana Cost | |||
Minimum Skill | |||
Delay (seconds) | |||
Reagents | Black Pearl, Blood Moss, Mandrake Root, Spiders' Silk | ||
Duration | Single use | ||
Area of Effect | |||
Magery Circle | |||
Description | The mana vampire spell "takes" an amount of mana from the target and returns it to the caster by making a comparison between the caster's evaluate intelligence and the target's resisting spells skill. Will not drain more than the target has currently and will not put the caster over his maximum mana. Mana drained = Caster's Evaluating Intelligence - Target's Resisting Spells |
Magery Spells | ||
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First Circle |
Clumsy • Create Food • Feeblemind • Heal • Magic Arrow • Night Sight • Reactive Armor • Weaken |
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Second Circle |
Agility • Cunning • Cure • Harm • Magic Trap • Magic Untrap • Protection • Strength | |
Third Circle |
Bless • Fireball • Magic Lock • Poison • Telekinesis • Teleport • Unlock • Wall of Stone | |
Fourth Circle |
Arch Cure • Arch Protection • Curse • Fire Field • Greater Heal • Lightning • Mana Drain • Recall | |
Fifth Circle |
Blade Spirits • Dispel Field • Incognito • Magic Reflection • Mind Blast • Paralyze • Poison Field • Summon Creature | |
Sixth Circle |
Dispel • Energy Bolt • Explosion • Invisibility • Mark • Mass Curse • Paralyze Field • Reveal | |
Seventh Circle |
Chain Lightning • Energy Field • Flamestrike • Gate Travel • Mana Vampire • Mass Dispel • Meteor Swarm • Polymorph | |
Eighth Circle |
Earthquake • Energy Vortex • Resurrection • Summon Air Elemental • Summon Daemon • Summon Earth Elemental • Summon Fire Elemental • Summon Water Elemental |