Publish 59

Revision as of 02:30, 16 July 2009 by Bomb Bloke (Talk | contribs)

The following is a list of changes deployed as Publish 59 on July 14, 2009.

Deployment History

  • March 11, 2009 - estimated late April 2009
  • May 7, 2009 - estimated late May 2009
  • July 7, 2009 - Initial testing on TC1.
  • July 14, 2009 - Published to all shards.

Bug Fixes

  • Fixed the missing effects from Lightning Arrow special attack
  • Players will receive an error message when trying to create multiple gates at one location
  • Ferrets will now spawn in the Felucca Prism of Light healer room
  • Exceptional crafted food will now display the maker’s mark
  • Camp fires will no longer block house placement
  • Fixed an issue with the Crystalline Ring removing 20 modified skill points
  • Criminals are unable to stable their pets
  • Criminals will now get an error message when trying to open bank boxes
  • Issue with vendor penalty was fixed, should vanish after 25 hours and/or removed by the owner
  • Tomas O'Neerlan has been leashed to his spawn area so he won’t run off
  • The purchase message when buying a repair service contract deed has been fixed
  • Passage from Trinsic to Delucia has been fixed
  • Murderers can now use the Help/Stuck feature
  • Pets will no longer disappear if standing in a house that decays
  • Fixed the ability to repair the following: Earrings, Arcane Boots, Elven Boots, Bracelets, Necklaces and Talismans
  • Fixed an issue with the Norton the Fisher Quest

Champ Spawn and Ghost Cam Fixes

  • Altar will no longer remain stuck when boss despawns or disappears instead of being killed
  • Players can no longer log out without repercussions in Champ Spawn regions
    • Players that log out in a champ spawn region will get teleported to a shrine
    • If a player logs out in a champ spawn area all the non equipped “cursed” items on them will drop to the ground
    • This will only affect players who log out beyond the 10 minute grace period; accidental disconnections will not be punished
  • Ghosts without corpses cannot enter Champ Spawn regions or log in to them
  • Ghosts without corpses will be automatically exorcised periodically

Shadowlord Finale Event Plan

Key Plot Lines

  • Distracting Decisions
    • The Shadowlords mislead the people of Britannia to fight monsters and hunt treasure in Tokuno while they comb the world for their sought after Artifact. The monsters have the treasure, of course, because the Shadowlords are providing the distraction.
  • Strangers Bearing Gifts
    • Grey robed strangers appear - one at Empath Abbey, another at the Lycaeum, and a third at Serpent’s Hold - called "Seers." Unlike the event manager versions, these NPCs foretell the future, and offer players a way to convert the Cloaks of Corruption into the Cloaks of Life, Death, or Power.
    • Cloaks of Command also become available in faction strongholds
  • Manifestations
    • Manifestations of the Shadowlords appear in Tokuno, searching for the Artifact after exhausting the other facets. They spawn at halfday intervals in three locations. Once dead, they drop Cloaks of Corruption to the top three attackers, and give ToT minor artifacts to all.
  • Dawn of Hope
  • Armageddon
    • The location of the Artifact is revealed. The Crimson Dragons are prepared for a great battle with the Platinums for dominion over Britannia, as the Shadowlords make their move. The outcome of this fight (which the players can assist in) will determine if the Chaos aligned factions (Shadowlords, Minax) receive benefits after the event arc, or whether Order does. This battle is the prelude to the finale.
    • The final battle with the Shadowlords. Rewards include three “Shards Of The Gem Of Immortality” (one per Shadowlord), and major artifacts.

Rewards

Updates

None as yet

See Also