Slime (Mob)

Revision as of 20:25, 1 July 2012 by Zoghistorian (Talk | contribs) (Added Blightborn Slime)

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Slimes are creatures of pure instinct, lacking even the intelligence of a fish or tiny vermin. They live by dissolving anything that comes into contact with them, living or dead. Gold is one of the few things their acids cannot touch, and they are often found in its presence. Perhaps over the centuries they have come to dimly recognize that gold will lure their prey to them.

Statistics

Slime (Mob) Statistics
Spawn Locations Bog of Desolation, Fire Dungeon level 1, Vermin Horde Champion Spawn, Fens of the Dead, Palace of Paroxysmus, Underworld
Fame 300 Slayer Vulnerability None
Karma -300 Alignment EVIL
First Seen Day One Pack Instinct None
Loot
Gold 25-50 Magic Items
Special 1 Gem Cut Up -
Attributes
Strength 22 - 34 Hit Points 15 - 19
Dexterity 16 - 21 Stamina 16 - 21
Intelligence 16 - 20 Mana 16 - 20
Barding Difficulty 32.5 Taming Difficulty 23.1
Base Damage 1 - 5 Preferred Foods Meat, Leather, Fish, Crops, Grain, Hay, Fruit, Wood, Eggs, Metal
Skills
Wrestling 19.3 - 34.0 Poisoning 30.1 - 50.0
Tactics 19.3 - 34.0 Magery 0
Resisting Spells 15.1 - 20.0 Evaluating Intelligence 0
Anatomy 0 Meditation 0
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Immune to level 1 poison and below, Can inflict level 1 poison, Corrodes melee weapons when hit
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 5 - 10 10 - 20
Damage 100%


Other

Has a chance to spawn as a jwilson.

See Also