Physical Damage
Revision as of 10:35, 21 January 2008 by Ceruleus (Talk | contribs) (New page: '''Physical Damage''' simply refers to the type of damage a weapon or spell can cause. In this instance, physical damage would be applied against an opponent’s same [[Re...)
Physical Damage simply refers to the type of damage a weapon or spell can cause. In this instance, physical damage would be applied against an opponent’s same resistance. By default, melee weapons cause 100% physical damage. Obviously, magic, runic crafted, and resource modified weapons can cause other Damage Types as well.