Reflect Physical Damage
Revision as of 08:23, 16 March 2008 by GregStaats (Talk | contribs) (New page: ==Explanation== Reflect Physical Damage: * Intensity range between 1% - 15%. * Artifacts may exceed maximum intensity. * Reflects a percentage of physical damage inflicted on you back onto...)
Explanation
Reflect Physical Damage:
- Intensity range between 1% - 15%.
- Artifacts may exceed maximum intensity.
- Reflects a percentage of physical damage inflicted on you back onto the one who inflicted it.
Example
- Reflect Physical Damage reflects only a percentage of the actual physical damage you’ve taken after your physical resist is taken into account. The amount reflected does not lower the amount of damage you take.
- So, say a monster takes a swing at you, and the hit would do 100 physical damage. But you have a 50 physical resist suit on, so only 50 damage gets through. You're also wearing items that add to 10% Reflect Physical Damage. What would happen is you take 50 damage and the monster that hit you would take 5 damage.