Brian's Headquarters
After ousting the former residents, Brian and his fellow Followers of Armageddon allies used this inconspicuous farmhouse to stage their operations. Two followers stand guard but are not giving up any information. Inside there are many traps so be careful when entering. Inside the chest of drawers a journal is found.
Journal by Erik
- TUESDAY
- Sara is trying to be strong but I see the redness of her eyes. She has been crying over the loss of Brian. It is unfortunate he had to be sacrified for the cause but he did us and the FOA proud. Richard could have used his help disposing of that nosy Aileen and her wretched rodent friend but I know he will handle them just fine.
- THURSDAY
- I took the documents Captain Avery had in his possession and buried them in the graveyard. They are too incriminating to be allowed to just randomly float around. In the wrong hands, they could hurt our cause.
- FRIDAY
- We act tonight...
Graveyard
Travel to the Britain Cemetery to the east and locate the unmarked grave near the pond. Use a shovel or pickaxe to dig on the dirt. It may take a few tries to find the container. If it says you can not mine there, you are targeting the wrong location.
Once you are successful, a Corroded Box will appear in you backpack. If it will make you overweight then it goes in your Bank box. Opening the box will set off a poison trap. Cure yourself and then try again. Inside you find three items.
Scrap of Paper
A small white scrape of paper which reads Eored.
Damaged Book
A red book which contains the four names Erik, Sara, Richard and Brian.
Journal by Avery
- I've received yet another report of strange activities taking place below the City. I keep meaning to investigated but there never seems to be enough time or enough available hands to take care of things.
- I'll try to have a look tonight after this Council meeting nonsense is over.
Britain Sewers
Below the city is clearly means the Britain Sewers. While making your way through you find a dropped basket container a note, bacon and shackles.
Note by Sara
- This should keep you warm while you watch the prisoner.
- Sara
Hoppers Bog
After exiting the sewers and ending up in Hoppers Bog, you find another note left near the exit.
Note by Erik
- Richard
- I don't know what's delaying you but the prisoner is just too difficult to keep under control, we have to keep pressing on. I am hoping things went well taking care of the Lade and her pet friend.
- We are proceeding as planned and meeting our contact by the Minoc cave.
- Be there...'
- Erik
Minoc Passage
Making your way south to through the bog you will come across a passage back to Britannian. A message is left on a nearby ledge with further information.
Message by Sara
- Richard
- Erik has gone ahead with our 'guest' and our contact. They are going to the Ethereal Fortress as planned. Erik still doubts anyone will bother searching Inu's former cell, but your absence has made him extremely nervous. He has decided to reinforce the security adding 2 other passwords to reach the cell on top of those already existing. I had to sneak this note for you so don't tell him I warned you. It should not be too hard solving the passwords. They're Jeebus or Rebus or something 'bus'. I didn't quite understand the name. But Erik said you're the one that showed him a book about them at the Lycaeum.
- Please be safe.
- Sara
Ethereal Fortress
- Note: From here on the journey gets very dangerous. Also there are going to be spoilers for passwords which you may want to try figuring out for yourself first.
The quickest way to the fortress is to take the Moongate to Ilshenar Spirituality. Follow the mountain northeast, past the Blood Dungeon entrance, past the Harpy Nest, to the forest filled with spider webs. Enter the Spider Cave and make your way out the back. Stand on the rune in the circle of stone columns to be transported to the Ethereal Fortress.
Run north inside the fortress and straight to the back. Drop into the large hold. Continue going north until you reach a four way intersection. On the floor is a brown deed containing the password "masteropenthydoor". Say the password standing on the deed to enter the hidden chambers.
Make your way through the winding passage and take the west hall. At this door you must say the first password "painless operation". Go to the north door and say "safety in numbers" (an encoded password found engraved on on of the signs near the door). In the next room the door can be opened normally. Run to the north door and say "futile" (found on a music stand). At the next chamber you can open the door by hand. Go to the east door and say "Concerto" (found on one of the decorative shields).
You arrive in the room that was previously used to hold Inu captive. Inside you find the Casca the Ambassador, one of the missing people.